Hey this isn't too bad. Great texture, here. Coaster looks like it's solid too. I would say this could mayyyyyybe use a little more color but the brown isn't too bothersome here.
I think it's pretty decent but there are a few clashing colors and textures.The gold dome is a bit of an isore and I'm not a fan of the different colored awnings right underneath. I think if you stuck with one color or a different color scheme it would look better. Also this is just nit picky but why do you have b&m style inversions not including the loop if it's not a b&m? Unless your going for a drachen fire esque arrow then It kind of works.
Steve beat me to it. Path types to me is the biggest one. I would try taking out the cobblestone stairs and patches. It's a very fun screen, I love how busy it is! Just the mixture of buildings, stone walls, waterways, great use of 1K rocks etc... it's fantastic!
I can't wait to see what else you contribute to NE, you're showing a lot of great talent.
Also this is just nit picky but why do you have b&m style inversions not including the loop if it's not a b&m? Unless your going for a drachen fire esque arrow then It kind of works.
Yeah that's what I was going for!
It's a custom arrow being built in early 2000's in an European theme park. The area will probably be the only one in the park, since most of the park will be paths in the forest, maybe leading into a hidden RMC in the woods. It will be a mix of Kolmarden in Sweden and Formosan Aboriginal Culture Village in Taïwan.
Thanks for criticism and I will work on the paths!
It's good and I think you're clearly talented, but you lack a lot of concept and thus created too many filler buildings. You need to build with more heart and dedication to a theme or goal to improve your game.
I love the subdued colours here and the atmosphere they bring, and I don't mind the filler buildings, I think they somehow add to that atmosphere. But I agree about the patches of cobblestone path within the dirt path, you should stick to one type at a time. However, the grey tarmac doesn't really work in my eyes, try a darker shade instead.
It's nice to see more Tennessee Tornado / Alan Schilke style Arrow coasters. This one in particular fits in really well, normally these rides are ugly and have terrible flow by design (and I get that) but this one is quite nice.
I agree with everything Posix said. Also seeing the ride in game, I've realized that it has horrible pacing the inventions for the most park are extremely slow and the flow of the coaster is way off. If I were you I'd try and make it have better pacing
I agree with everything Posix said. Also seeing the ride in game, I've realized that it has horrible pacing the inventions for the most park are extremely slow and the flow of the coaster is way off. If I were you I'd try and make it have better pacing
I agree with that, but about all you said and what others said, I have to say that I like those imperfections. The story of the coaster would be that Arrow really screwed that propotype (particularly the norwegian loop) and coaster enthusiasts were really disappointed about it. For the scenery, the filler buildings were thought like something similar to Klugheim in Phantasialand. There will be a mainstreet at the entrance of the park with souvenirs shops, etc.. There will also be a "culture village" in the park. Maybe I'm going a bit too far with my vision of realism but I hope that you will like the final result guys!
14 Comments
Comment System Offline
Steve Offline
Watch those path types! i.e. don't use too many.
Scoop Offline
I think it's pretty decent but there are a few clashing colors and textures.The gold dome is a bit of an isore and I'm not a fan of the different colored awnings right underneath. I think if you stuck with one color or a different color scheme it would look better. Also this is just nit picky but why do you have b&m style inversions not including the loop if it's not a b&m? Unless your going for a drachen fire esque arrow then It kind of works.
bigshootergill Offline
Steve beat me to it. Path types to me is the biggest one. I would try taking out the cobblestone stairs and patches. It's a very fun screen, I love how busy it is! Just the mixture of buildings, stone walls, waterways, great use of 1K rocks etc... it's fantastic!
I can't wait to see what else you contribute to NE, you're showing a lot of great talent.
Julow Offline
Yeah that's what I was going for!
It's a custom arrow being built in early 2000's in an European theme park. The area will probably be the only one in the park, since most of the park will be paths in the forest, maybe leading into a hidden RMC in the woods. It will be a mix of Kolmarden in Sweden and Formosan Aboriginal Culture Village in Taïwan.
Thanks for criticism and I will work on the paths!
Kilcoyne Offline
Looks nice from this angle
SensualEthiopianPolice Offline
The angle cuts off the arrow coaster with a Norwegian loop
GammaZero Offline
posix Offline
It's good and I think you're clearly talented, but you lack a lot of concept and thus created too many filler buildings. You need to build with more heart and dedication to a theme or goal to improve your game.
mintliqueur Offline
I love the subdued colours here and the atmosphere they bring, and I don't mind the filler buildings, I think they somehow add to that atmosphere. But I agree about the patches of cobblestone path within the dirt path, you should stick to one type at a time. However, the grey tarmac doesn't really work in my eyes, try a darker shade instead.
Stoksy Offline
I actually really like this, posix makes an excellent point though.
Louis! Offline
Its coming along nicely, well done.
Coasterbill Offline
It's nice to see more Tennessee Tornado / Alan Schilke style Arrow coasters. This one in particular fits in really well, normally these rides are ugly and have terrible flow by design (and I get that) but this one is quite nice.
Bubbsy41 Offline
Julow Offline
I agree with that, but about all you said and what others said, I have to say that I like those imperfections. The story of the coaster would be that Arrow really screwed that propotype (particularly the norwegian loop) and coaster enthusiasts were really disappointed about it. For the scenery, the filler buildings were thought like something similar to Klugheim in Phantasialand. There will be a mainstreet at the entrance of the park with souvenirs shops, etc.. There will also be a "culture village" in the park. Maybe I'm going a bit too far with my vision of realism but I hope that you will like the final result guys!