Perhaps change the monorail track to something a bit more fitting to the theme of the park. The bare grey rail is a bit of a immersion breaker. Rest is fantastic.
This screen is fantastic, but I hope someone can redo that ghost sprite for you.
Not sure what ghost you're referring too, I'm guessing you mean Lakitu. But most "Super Mario" custom objects are ported frames from Super Mario RPG: Legend of the Seven Stars (SNES).
It looks great. I love Mario Kart, just only the first version for SNES which I actually still play. I have never played another version. I doubt I'll be able to connect with this park, but I do know solid RCT and this is some of it for sure
Interested to also see the concept of the whole park, is it just go karts? Or is there just 1 go kart track in each area and then coasters and flats to go with it?
Thanks for the comments, glad this park is being well received so far. Since I've started I haven't lost an ounce of motivation, it's been tons of fun so far! I'm totally excited to go in this direction for a park.
@G-Force: I'll play with the monorail track colors in the future, we'll see what comes of it. Any suggestions?
The touches of gold are great, I think that the best way to address the monorail 'problem' is actually by not having one. Yes it's a park, but I don't think the monorail will ever really fit too well. If you really want to keep it, then maybe go with a brown and complementary colours for different areas?
I'd also maybe try to do something more with the land texture (especially when using the 1/4tile objects), just be aware of those objects resulting in textural repetition which I don't think looks great in large areas. Perhaps breaking it up with a textured roof object coloured brown would work better.
Still, fantastic screen. Kind of unfortunate it will only be go kart tracks but I nonetheless admire the project concept.
@stoksy: The monorail is definitely staying, so I'll try out some different color choices. As for the land textures, the upper corner still needs some work, so that will be improved in the future.
@nin: My macro always sucks! Is it really possible that I can improve with this park?
This looks great! Never has such a light brown screen been such fun to look at. The train interaction is a lovely touch, and I like the way you made those... spiky ball creature things.
This track combines various features of many of the desert courses Mario Kart has offered over the years, including Dry Dry Desert, Kalimari Desert, Bone-Dry Dunes and Dry Dry Ruins.
A little teaser of what's in store for this park... :D
20 Comments
Comment System Offline
chorkiel Offline
This screen is fantastic, but I hope someone can redo that ghost sprite for you.
Louis! Offline
This is a pretty incredible screen, and I can totally see all the elements from the different tracks. Fantastic work!
Mattk48 Offline
Aw man, Mario Kart was my shit. Im soo pumped for this. Great screen, definitely nailed the mario kart theme. you should have the custom music lol
Lagom Offline
This is such a sweet project!
Nice screen, man! Love the arrows.
alex Offline
Rad.
G Force Offline
Perhaps change the monorail track to something a bit more fitting to the theme of the park. The bare grey rail is a bit of a immersion breaker. Rest is fantastic.
imlegos Offline
Not sure what ghost you're referring too, I'm guessing you mean Lakitu. But most "Super Mario" custom objects are ported frames from Super Mario RPG: Legend of the Seven Stars (SNES).
Steve Offline
Jappy Offline
Never played Mario Kart before. First thing i thought of when I saw the screen was Lego Stunt Rally though...
Good work, sure feels deserty!
Kumba Offline
It looks great. I love Mario Kart, just only the first version for SNES which I actually still play. I have never played another version. I doubt I'll be able to connect with this park, but I do know solid RCT and this is some of it for sure
Louis! Offline
Interested to also see the concept of the whole park, is it just go karts? Or is there just 1 go kart track in each area and then coasters and flats to go with it?
bigshootergill Offline
Thanks for the comments, glad this park is being well received so far. Since I've started I haven't lost an ounce of motivation, it's been tons of fun so far! I'm totally excited to go in this direction for a park.
@G-Force: I'll play with the monorail track colors in the future, we'll see what comes of it. Any suggestions?
@Louis: Basic concept is on my project page: http://www.nedesigns...t-all-cup-tour/
Stoksy Offline
The touches of gold are great, I think that the best way to address the monorail 'problem' is actually by not having one. Yes it's a park, but I don't think the monorail will ever really fit too well. If you really want to keep it, then maybe go with a brown and complementary colours for different areas?
I'd also maybe try to do something more with the land texture (especially when using the 1/4tile objects), just be aware of those objects resulting in textural repetition which I don't think looks great in large areas. Perhaps breaking it up with a textured roof object coloured brown would work better.
Still, fantastic screen. Kind of unfortunate it will only be go kart tracks but I nonetheless admire the project concept.
nin Offline
Wow this is kind of amazing. I hope the macro is working.
bigshootergill Offline
@stoksy: The monorail is definitely staying, so I'll try out some different color choices. As for the land textures, the upper corner still needs some work, so that will be improved in the future.
@nin: My macro always sucks! Is it really possible that I can improve with this park?
mintliqueur Fan Offline
I love you for making this! Looks incredible!
Chocotopian Offline
This looks great! Never has such a light brown screen been such fun to look at. The train interaction is a lovely touch, and I like the way you made those... spiky ball creature things.
posix Offline
Outstanding theming quality. This is kind of Star Wars episode 1 pod racer style.
Love it.
Ekspert Fan Offline
I miss my Paper Mario 64...