Glad to see you're back building! Personally I love the foliage, but I think G Force has a point about the architecture being on the simple side... On the other hand, that simplicity gives this a kind of really ancient-RCT look, which considering this is LL feels kind of fresh to me compared to the more visually and technically complex LL work we tend to see these days. I think it also works well conveying the whimsical theme of the title (if that is the theme) and the very tastefully sparse use of the wonderland objects add to that nicely.
Nice work here Poke. My guess is you're probably satisfied with what you have here, simple architecture, just happy to be putting a little park together. It could use some more work if you want, as others said, but if you want to whip out a project quick, it's all good! It's well put together either way! Glad to have you posting again. Plus I can finally check out LL parks!!!
This is how LL is supposed to be played. It's not covered in a ton of scenery objects or overhacked. It's simple and looks like you had a lot of fun building it.
Ill see what i can do about the cobra roll. Thanks for the compliments; I know it's not paticularly groundbreaking but Ive had a bit of a hiatus so Im just getting back into the swing of things.
I'd solve all of it like this. Add a cool high-speed turn between the loop and the cobra, getting rid of the filler landscaping. Instead you'll have a cool wall of stacked buildings as if x-sector built it. Obviously better than this shitty paint creation.
Glad you're back playing LL.
Its nice, but you can do better, architecture is a bit simplistic for my taste considering everything else.
I'd also modify the Cobra Roll so that the half loops converge. Right now it looks like they are both parallel to each other which is a bit odd.
Ideally, the narrowest point is the bottom, and the widest point is the top:
Glad to see you're back building! Personally I love the foliage, but I think G Force has a point about the architecture being on the simple side... On the other hand, that simplicity gives this a kind of really ancient-RCT look, which considering this is LL feels kind of fresh to me compared to the more visually and technically complex LL work we tend to see these days. I think it also works well conveying the whimsical theme of the title (if that is the theme) and the very tastefully sparse use of the wonderland objects add to that nicely.
Nice work here Poke. My guess is you're probably satisfied with what you have here, simple architecture, just happy to be putting a little park together. It could use some more work if you want, as others said, but if you want to whip out a project quick, it's all good! It's well put together either way! Glad to have you posting again. Plus I can finally check out LL parks!!!
Simple but so tasteful. Very inspiring!
I think the loop is quite forced in terms of its placement.
I'm guessing the layout goes from the cobra roll into the loop via a lot of underground track, assuming straight track.
Besides that, and the cobra roll issue G mentioned, the rest is lovely, not as good as some of your other work, but lovely all the same.
Fun, but nothing groundbreaking. Dynasty was a step in an awesome direction, but the next one hasn't happened yet!
Ill see what i can do about the cobra roll. Thanks for the compliments; I know it's not paticularly groundbreaking but Ive had a bit of a hiatus so Im just getting back into the swing of things.
Love the atmosphere, you really did well with the foliage too.