The pagodas look very authentic, especially with their color palette. However, I feel that the water coaster doesn't have anywhere near a long enough splashdown as it should.
The pagodas look very authentic, especially with their color palette. However, I feel that the water coaster doesn't have anywhere near a long enough splashdown as it should.
I agree, but I was working with some space restrictions that prevented a larger splashdown.
gorgeous.
i think this is one of my favourite screens ever.
Wow... I'm honored - I never expected this to be so well received.
This is great, the facades especially. Really feels like they were thrown together with parts if other structures.
Great colors as well, and foliage. Really can't think of something to complain about. Nice work.
Thank you. Foliage was one of my weakest areas ~4 years ago when I was first posting here. It's one of the things I've tried to work on improving the most.
Too messy for my taste, and it's WW so I wouldn't exactly call this NCSO. Good interaction, but it looks like the boat would take that far turn too fast after that steeper drop.
I do wish there was more care put into the guest viewing experience, seems like an epic drop like that should be seen from a greater area but its covered by trees and by a larger station in front of it (the red coaster). A bit late to fix this but I'd suggest putting more care into the "macro" sense of things on the next go, as here each individual structure/element is good (the water ride, the coaster, the station buildings) but together they're just different entities floating in space.
This would soak everyone in the queue. I'm not really buying that.
Kinda what I was referring to with the whole spectator point of view. A more open area would solve this problem and give more viewing points to the viewers.
The pagodas look very authentic, especially with their color palette. However, I feel that the water coaster doesn't have anywhere near a long enough splashdown as it should.
gorgeous.
i think this is one of my favourite screens ever.
I agree, but I was working with some space restrictions that prevented a larger splashdown.
Wow... I'm honored - I never expected this to be so well received.
Great colors as well, and foliage. Really can't think of something to complain about. Nice work.
Thank you.
Foliage was one of my weakest areas ~4 years ago when I was first posting here. It's one of the things I've tried to work on improving the most.
Too messy for my taste, and it's WW so I wouldn't exactly call this NCSO. Good interaction, but it looks like the boat would take that far turn too fast after that steeper drop.
This is WW done right. A bit messy, but it's beautiful
I do wish there was more care put into the guest viewing experience, seems like an epic drop like that should be seen from a greater area but its covered by trees and by a larger station in front of it (the red coaster). A bit late to fix this but I'd suggest putting more care into the "macro" sense of things on the next go, as here each individual structure/element is good (the water ride, the coaster, the station buildings) but together they're just different entities floating in space.
Sounds like a good way to increase everyone's anticipation for the ride.
This is great. Amazing structures.
Pretty neat
interesting