Thanks! I'd never seen anyone do it so I figured it would be fun to try. Von Roll did manufacture a few of them. This one is based off of the one currently running at Six Flags Great Adventure.
What's nice is that it gives you the opportunity to gee hack away the ugly towers on the sloped sections and build a custom clean looking tower. It actually tracks those catwalk objects flawlessly which was a nice surprise.
I love this. Highly anticipated park. However (to no one's surprise) I would change the steel roofs for wooden or tiled roofs, it just fitst the theme more.
Nice to see a new screen from you. Lovely, so full of life. I like the double skyride, maybe it's just a bit too high for my taste. Can't wait to see more.
Looks insanely high though as Lagom mentioned, I do love the facades! Would be nice to see you maybe try and do a little more with the actual connecting support as well. It's a bit...bland(?) atm, maybe make it a little closer to SFGA with angled beams rather than perpendicular ones.
Couldn't agree more with Stoksy. I think the support of the chairlift looks bland and maybe also a bit thin/fragile at the top. The architecture is nice though and I also really like the interaction with the queue.
I think you can do more with the signs, everyone being the default in game ones isn't all that appealing. Rest is great though, just hope you dont spend to many objects on details on the roofs. Stairs especially can probably be simplified with another object.
The Skyway is actually cut off right at the base (which is about 3 blocks high) so it does appear a bit taller than it is. The land grade rises almost immediately too so this is the highest tower on the ride.
As far as additional details on the towers, this may happen but for now I'm leaving them off as I'm anticipating having quite the battle with the object limit with this park. lol
I wonder what it would look like if instead of doing same texture/different color for the brick towers, it was different texture/same color; it may help things look a bit less hectic while still having some subtle complexities.
Love the double skyride, quite an original idea, strange that is hasn't really been done before.
I mostly agree with Faas and Robbie. Replace the steel roofs with something more fitting and breaking up the brick texture in the towers with something else could make it help feel less hectic.
Apart from these little niggles, this is ace, and pretty much perfect.
21 Comments
Comment System Offline
alex Offline
that looks dope, I love the warm colour palette. I'm not sure about the double chairlift.. seems a bit superfluous.
Coasterbill Offline
Thanks! I'd never seen anyone do it so I figured it would be fun to try. Von Roll did manufacture a few of them. This one is based off of the one currently running at Six Flags Great Adventure.
What's nice is that it gives you the opportunity to gee hack away the ugly towers on the sloped sections and build a custom clean looking tower. It actually tracks those catwalk objects flawlessly which was a nice surprise.
bigshootergill Offline
Scoop Fan Offline
That thumbnail really got me excited. I thought I was seeing a diagonal sky way. great screen though.
csw Offline
Your best screen yet
Faas Offline
pierrot Offline
Love the subtle details under the fountains.
Lagom Offline
Nice to see a new screen from you. Lovely, so full of life. I like the double skyride, maybe it's just a bit too high for my taste. Can't wait to see more.
nin Fan Offline
SlayMeGaga Offline
Wow! Those buildings are fantastic! Also love the skyride, love this screen in general!
Stoksy Offline
You and your chairlifts...
Looks insanely high though as Lagom mentioned, I do love the facades! Would be nice to see you maybe try and do a little more with the actual connecting support as well. It's a bit...bland(?) atm, maybe make it a little closer to SFGA with angled beams rather than perpendicular ones.
Recurious Offline
Couldn't agree more with Stoksy. I think the support of the chairlift looks bland and maybe also a bit thin/fragile at the top. The architecture is nice though and I also really like the interaction with the queue.
G Force Offline
I think you can do more with the signs, everyone being the default in game ones isn't all that appealing. Rest is great though, just hope you dont spend to many objects on details on the roofs. Stairs especially can probably be simplified with another object.
Coasterbill Offline
Thanks for the great feedback!
The Skyway is actually cut off right at the base (which is about 3 blocks high) so it does appear a bit taller than it is. The land grade rises almost immediately too so this is the highest tower on the ride.
As far as additional details on the towers, this may happen but for now I'm leaving them off as I'm anticipating having quite the battle with the object limit with this park. lol
Bubbsy41 Offline
robbie92 Fan Offline
I wonder what it would look like if instead of doing same texture/different color for the brick towers, it was different texture/same color; it may help things look a bit less hectic while still having some subtle complexities.
Austin55 Offline
Hey thats nice
Louis! Offline
fantastic screen <3
Jappy Fan Offline
I'm a fan.
Love the double skyride, quite an original idea, strange that is hasn't really been done before.
I mostly agree with Faas and Robbie. Replace the steel roofs with something more fitting and breaking up the brick texture in the towers with something else could make it help feel less hectic.
Apart from these little niggles, this is ace, and pretty much perfect.