Screenshot / Temple of Shahmaran

21 Comments

  • Comment System%s's Photo
    comment below
  • alex%s's Photo

    that looks dope, I love the warm colour palette. I'm not sure about the double chairlift.. seems a bit superfluous.

  • Coasterbill%s's Photo

    Thanks! I'd never seen anyone do it so I figured it would be fun to try. Von Roll did manufacture a few of them. This one is based off of the one currently running at Six Flags Great Adventure.

     

    2011_06_10_IMG_1246%20copy.jpg

     

    What's nice is that it gives you the opportunity to gee hack away the ugly towers on the sloped sections and build a custom clean looking tower. It actually tracks those catwalk objects flawlessly which was a nice surprise.

  • bigshootergill%s's Photo
    Killer screen. Lush, bright, loaded, peeps. Looks awesome!
  • Scoop%s's Photo

    That thumbnail really got me excited. I thought I was seeing a diagonal sky way. great screen though.

  • csw%s's Photo

    Your best screen yet

  • Faas%s's Photo
    I love this. Highly anticipated park. However (to no one's surprise) I would change the steel roofs for wooden or tiled roofs, it just fitst the theme more.
  • pierrot%s's Photo

    Love the subtle details under the fountains.

  • Lagom%s's Photo

    Nice to see a new screen from you. Lovely, so full of life. I like the double skyride, maybe it's just a bit too high for my taste. Can't wait to see more.

  • nin%s's Photo
    Favorite park of the year award goes to...
  • SlayMeGaga%s's Photo

    Wow! Those buildings are fantastic! Also love the skyride, love this screen in general!

  • Stoksy%s's Photo

    You and your chairlifts...

     

    Looks insanely high though as Lagom mentioned, I do love the facades! Would be nice to see you maybe try and do a little more with the actual connecting support as well. It's a bit...bland(?) atm, maybe make it a little closer to SFGA with angled beams rather than perpendicular ones.

  • Recurious%s's Photo

    Couldn't agree more with Stoksy. I think the support of the chairlift looks bland and maybe also a bit thin/fragile at the top. The architecture is nice though and I also really like the interaction with the queue.

  • G Force%s's Photo

    I think you can do more with the signs, everyone being the default in game ones isn't all that appealing.  Rest is great though, just hope you dont spend to many objects on details on the roofs.  Stairs especially can probably be simplified with another object.

  • Coasterbill%s's Photo

    Thanks for the great feedback!

     

    The Skyway is actually cut off right at the base (which is about 3 blocks high) so it does appear a bit taller than it is. The land grade rises almost immediately too so this is the highest tower on the ride.

     

    As far as additional details on the towers, this may happen but for now I'm leaving them off as I'm anticipating having quite the battle with the object limit with this park. lol

  • Bubbsy41%s's Photo
    Wow absolutely amazing. Love the density of everything. Most anticipated park of the year for me!
  • robbie92%s's Photo

    I wonder what it would look like if instead of doing same texture/different color for the brick towers, it was different texture/same color; it may help things look a bit less hectic while still having some subtle complexities.

  • Austin55%s's Photo

    Hey thats nice

  • Louis!%s's Photo

    fantastic screen <3

  • Jappy%s's Photo

    I'm a fan.

     

    Love the double skyride, quite an original idea, strange that is hasn't really been done before.

     

    I mostly agree with Faas and Robbie. Replace the steel roofs with something more fitting and breaking up the brick texture in the towers with something else could make it help feel less hectic.

     

    Apart from these little niggles, this is ace, and pretty much perfect.

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