Thank you! Maurer has actually used this track type for a spinning coaster (link), so it's actually fully realistic. I'd change the train type to X7123M3-256's spinning coaster cars but sadly those trains cannot complete this layout. Higher friction.
If you send me the save, I can lower the friction so the custom trains will make the layout. It seems quite a few of my trains have the friction too high - if I ever get around to updating them it will probably be lowered.
Mintliqueur: If you mean for the steep turn, it's because he's used vertical coaster track for the steep-flat transition, Steel/Looping coaster doesn't have this piece.
I really like this area, the coaster stands out beautifully.
The game signs/facades put the haunted mansion's to shame a bit though. I think you could improve it by adding some cobwebs and stuff.
I like the ride huts. I don't like the Game Stalls. I also think that there's too much open space for an inner city park. From previous experience, it seems like they always try to maximize their space moreso than this.
If you send me the save, I can lower the friction so the custom trains will make the layout. It seems quite a few of my trains have the friction too high - if I ever get around to updating them it will probably be lowered.
Do you still plan to get that patch together so we can all hack ride frictions in Open RCT2?
Great screen, the layout of the spinning looks super. Like Gforce said, make those huts of the darkride invisible because they kinda ruin the facade. Looking forward to the release.
15 Comments
Comment System Offline
mintliqueur Offline
Ghost train looks great, and those game stalls! What's with the choice of track type for the coaster, though?
Liampie Offline
X7123M3-256 Offline
If you send me the save, I can lower the friction so the custom trains will make the layout. It seems quite a few of my trains have the friction too high - if I ever get around to updating them it will probably be lowered.
alex Offline
Mintliqueur: If you mean for the steep turn, it's because he's used vertical coaster track for the steep-flat transition, Steel/Looping coaster doesn't have this piece.
I really like this area, the coaster stands out beautifully.
The game signs/facades put the haunted mansion's to shame a bit though. I think you could improve it by adding some cobwebs and stuff.
Dimi Offline
G Force Fan Offline
trav Offline
The coaster and the dark ride look fun though.
F0ndue Offline
X7123M3-256 Offline
I'm implementing it right now. I've also just submitted a PR for setting chain on any track piece.
Louis! Offline
beautiful liam <3
mintliqueur Offline
Oh, didn't know about that coaster with the different track. As you say, perfectly legitimate choice then!
alex, yeah I was surprised by that too at first but figured it out!
Poke Offline
Those treasure chests don't look great. It's a tad chaotic imo, I think it's the foliage. Otherwise, lovely archy and coaster!
Jappy Offline
It was fun to be a part of this. Can't wait to see the final product!
FredD Offline
Great screen, the layout of the spinning looks super. Like Gforce said, make those huts of the darkride invisible because they kinda ruin the facade. Looking forward to the release.
Julow Fan Offline
This is perfect.