Screenshot / [Cenceled] Kemah Boardwalk #2/5

16 Comments

  • Comment System%s's Photo
    comment below
  • chemist%s's Photo

    whoaa those life guard things are a sick concept there. Never seen that before XD

  • G Force%s's Photo
    Foliage around the pond in the old map was better, thinseems a bit sparse and dull. Everything else is perfect.
  • Hex%s's Photo


    whoaa those life guard things are a sick concept there. Never seen that before XD

     

    Yeah the dinghy slides are really quite a nice touch.  I love how clean everything is here. 

  • bigshootergill%s's Photo
    I'm know others loved the last version of this, but I personally didn't get it. BUT THIS IS SICK! Nice work.
  • MCI%s's Photo

    Screen of the month right here.

    This is sick...

  • A n d r e w%s's Photo

    I think I get what you're going for around the water feature with the sparse foliage and I think it's a great idea as far as replicating real life, but I think it doesn't translate into RCT quite right, so I would make that shit denser.

    By the way, I love everything else, didn't mean to be negative :)

  • Jaguar%s's Photo

    Damn, those volcano walls are just amazing.

  • posix%s's Photo


    Damn, those volcano walls are just amazing.

    They really are incredible here. Never seen them this good. 

  • RWE%s's Photo

    Amazing stuff.

  • Turtle%s's Photo

    no idea how you got that arch under the volcano. looks amazing. though you could almost do without the wooden coaster track on the roof, it's almost too busy. something simpler perhaps?

  • Liampie%s's Photo
    Pretty fucking awesome, again. But I'd like to see a different section of this park now!

    I take it that the bottom is unfinished? It's weird to see those jagged path outlines, whereas the rest is super sharply outlined and smooth if not curvy.
  • alex%s's Photo

    Dope. I think it needs thicker foliage in places and some more palms to break up the paths.

  • historyfreak92%s's Photo

    kind of does look like the real kamah boardwalk a little!

  • FredD%s's Photo

    This looks insane atmospherically... 

  • Phatage%s's Photo

    Very resourceful as others have said. I do worry a little about the whole radial path pattern and how it doesn't seem like it's going to come across like it should. It feels like there should be something available (is there an invisible path hack in LL yet? maybe combine that with some sort of trackitecture?) and it'd be really cool if you could transcend the grid of RCT even further:

    https://goo.gl/maps/FhDPcbQiivz

  • inthemanual%s's Photo

    I'm pretty sure you can invis tiles in LL in a similar way to RCT2.

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