Because the track pieces that come with this car type don't allow for any kind of inversion or turns. Just looking at the vanilla ride type, you wouldn't expect this sprite to exist.
Yeah, just looked at Levis's screen, I actually hadn't seen that (or at least didn't expand it to see what car he used) but actually there's something else about using this car: any straight section of track acts as an LIM launched section (as long as there is not chain lift/brakes on it), so its REALLY good if you want to make a launched coaster and avoid all that fiddling around with high speed chain lifts
Didn't know they rendered the reverse-freefall car for a lot more than I anticipated. Some people probably have done this before, but still a bit worthwhile.
That's a cool find.
I hate that they made that coaster type and track to only make flat turn and only have huge vertical hills.
This kind of stuff is possible with the heartline twister cars as well. Banked turns too.
Yeah, if you saw levis' recent screens he uses this car in them.
Why wouldn't this be possible?
Because the track pieces that come with this car type don't allow for any kind of inversion or turns. Just looking at the vanilla ride type, you wouldn't expect this sprite to exist.
Yeah, just looked at Levis's screen, I actually hadn't seen that (or at least didn't expand it to see what car he used) but actually there's something else about using this car: any straight section of track acts as an LIM launched section (as long as there is not chain lift/brakes on it), so its REALLY good if you want to make a launched coaster and avoid all that fiddling around with high speed chain lifts
Long, long ago, I tried this with the Air Powered Coaster (S&S Thrust Air 2000 trains) and saw the same thing.