You've got a good base but overall isn't up to your standard. The building is probably the largest offender on this. Still great to see this project is alive, I've loved every bit of this
The path flows better than an RRP coaster - so smooth and natural!
I agree with G Force on the building. It's not inherently bad, but it's neither innovating or particularly pretty. It may work fine in context, but judging this screen on its own I think the building could do with an additional idea.
Nice to hear from you Loopy. I agree the path flow is nice, as is the macro basis, considering you're one of the detalists. I'm not sure I agree with the rock composition though. I think some of those land shapes are too high and imposing again, like in previous works of yours. You have a tendency to raise a lot of land sometimes.
10 Comments
Comment System Offline
RMM Offline
you always create great transitions. the composition is spot on.
but... it screams for peeps.
inthemanual Offline
G Force Fan Offline
You've got a good base but overall isn't up to your standard. The building is probably the largest offender on this. Still great to see this project is alive, I've loved every bit of this
nin Fan Offline
RMM summed it up. Very nice.
trav Offline
Beautiful.
Liampie Offline
I agree with G Force on the building. It's not inherently bad, but it's neither innovating or particularly pretty. It may work fine in context, but judging this screen on its own I think the building could do with an additional idea.
posix Offline
Nice to hear from you Loopy. I agree the path flow is nice, as is the macro basis, considering you're one of the detalists. I'm not sure I agree with the rock composition though. I think some of those land shapes are too high and imposing again, like in previous works of yours. You have a tendency to raise a lot of land sometimes.
chemist Offline
Loopy still plays? =)
alex Offline
The landscaping is fantastic.
Louis! Offline
Gorgeous as always