Respect level is directly proportional to effort on NE. Not to say that you didn't put any effort into this, but only 1 hour of work isn't really enough to warrant a screen compared to some of the other stuff on this site.
However, you can easily add a lot more detail and features to this. Experiment with scenery objects and create buildings and stations. We will help you as long as you show that you put effort and care into your work, otherwise its not a mutual trade.
I don't think it's a good layout. If you need a brake immediately after the first drop, either the drop is too high or the next element is wrong. Same for after the looping... Don't you think there should be an exciting element between the first drop and the mid-course brake section? That's the only place in the layout where the brakes don't look out of place, but it's underwhelming nonetheless.
Thank you guys for your constructive criticism! I definitely do see that it has major limitations, and that's because I still am trying to learn different concepts like "8 cars per trainer" and maybe experiment into new and more unique elements.
As for custom scenery, I would love to hear suggestions and what I should download to make this ride better in that department.
I've played the game for many years, but this is my first public reveal of any project, and the reason why I waited until now, and chose this one to reveal, is because I wanted to put effort into a project before release.
I appreciate all of your honesty and would appreciate any help into making this ride even better!
At a height of 90 feet tall and speeds of 49 mph, this twisty and speedy B&M Dive coaster features two 90 degree drops and is the only model of its type to feature two halts.
Credit to X7123M3-256 for the 8 seat Dive Machine cars.
4 Comments
Comment System Offline
Stoksy Offline
Why is it so rectangular?
G Force Offline
Respect level is directly proportional to effort on NE. Not to say that you didn't put any effort into this, but only 1 hour of work isn't really enough to warrant a screen compared to some of the other stuff on this site.
However, you can easily add a lot more detail and features to this. Experiment with scenery objects and create buildings and stations. We will help you as long as you show that you put effort and care into your work, otherwise its not a mutual trade.
Liampie Offline
lbrollercoastermania Offline
Thank you guys for your constructive criticism! I definitely do see that it has major limitations, and that's because I still am trying to learn different concepts like "8 cars per trainer" and maybe experiment into new and more unique elements.
As for custom scenery, I would love to hear suggestions and what I should download to make this ride better in that department.
I've played the game for many years, but this is my first public reveal of any project, and the reason why I waited until now, and chose this one to reveal, is because I wanted to put effort into a project before release.
I appreciate all of your honesty and would appreciate any help into making this ride even better!