This is great, definitely feels a lot like disneylhand like Shotguns said. Which isn't really a bad thing, as its a style that we rarely see any of now, so its almost refreshing.
Reminds me of disneylhand too, but not in a rip-off way. Things I'm not sure about is the farm-ish area under the lifthill, and the fact that you canalised all the water. Especially since you used two different kinds of quay walls: super round monorail track, and the super straight walls with suddenly vertical supporting poles. Pick one. Or maybe consider not canalising the water, or only part of it.
I like the colours of the coaster, white and light blue looks really pretty in this green environment. But I'd avoid a direct white backdrop for the track, because that will make it blend into the background instead of making it stand out. This means that you should give that shed building another colour - I think all grey might actually be fine if you insist on making it undecorated and ugly. This leaves the parking, which is close enough to the coaster's colours to qualify as white here. If you add a line of poplar trees or something like that, you'll have a visual seperation of coaster and parking. It will make the area much easier on the eyes.
Very nice. Something felt off and it took me a minute but I figured it out. All B&M coasters with the train above the track have catwalks on both sides of the lift. I don't believe there are any exceptions to this rule.
I have no specific theming, its just in a hot country
and ill keep building and see how it will turn out.
Cool coaster intamin, funny but I havent seen it before.
Anyone have an idea on what trains to use on this
pinfari coaster? Looping coaster trains seemed the best fit, but they cant do the corcscrew.
Why does the coaster go through that building (it probably doesn't need to be there). Not sure I agree with the grass on top of the tunnel, or underneath the lift. Seems to be a bit of an ambiguous foliage palette.
19 Comments
Comment System Offline
Xeccah Offline
inspired by the god disneylhand?
phann Offline
Here is the overview, im not that long on this site so
it might be (?).
Louis! Offline
nice work
G Force Offline
This is great, definitely feels a lot like disneylhand like Shotguns said. Which isn't really a bad thing, as its a style that we rarely see any of now, so its almost refreshing.
Bubbsy41 Offline
Liampie Offline
I like the colours of the coaster, white and light blue looks really pretty in this green environment. But I'd avoid a direct white backdrop for the track, because that will make it blend into the background instead of making it stand out. This means that you should give that shed building another colour - I think all grey might actually be fine if you insist on making it undecorated and ugly. This leaves the parking, which is close enough to the coaster's colours to qualify as white here. If you add a line of poplar trees or something like that, you'll have a visual seperation of coaster and parking. It will make the area much easier on the eyes.
Great start!
Coasterbill Offline
Steve Offline
Agreed with all the comments and critique so far from these guys. Overall this is great stuff and I'm looking forward to more.
phann Offline
Im not sure about the catwalk, I might add netting like https://i.gyazo.com/...25e3cbb3081.png
Goliath (Great America) and Behemoth have it like that I believe, so a single catwalk is not that uncommon.
Thanks.
Maxwell Offline
This looks great! Can't wait to see the finished product.
Coasterbill Offline
F0ndue Offline
The layout looks great, but I am not too sure about the foliage and the buildings. What kind of theming/region are you going for?
SSSammy Offline
very interesting good work
][ntamin22 Offline
definitely feels like this
phann Offline
I have no specific theming, its just in a hot country
and ill keep building and see how it will turn out.
Cool coaster intamin, funny but I havent seen it before.
Anyone have an idea on what trains to use on this
pinfari coaster? Looping coaster trains seemed the best fit, but they cant do the corcscrew.
Austin55 Offline
Holy crap this is cool.
Coasterbill Offline
Holy shit a Wild Wind based ride? Well that's certainly different. lol
Stoksy Offline
A less refined dlh.
Why does the coaster go through that building (it probably doesn't need to be there). Not sure I agree with the grass on top of the tunnel, or underneath the lift. Seems to be a bit of an ambiguous foliage palette.
Liam makes a good point about colouring.
thirteen Offline
great stuff.