Maybe a bit to much of the saturated dark brown around the river, the texture really distracts me when looking at that bit. Maybe mix in some more muted browns and even some grey rocky textures to give it a more believable look. I'd also like to see some larger trees, the ones you're using right now kind of clash with the scale you're using.
The inorganic stuff is all fantastic though, really solid start.
Less saturated brown, more grey rocks I think. I'd change the colour of some of those objects to grey instead. I also think there should probably be less grass and more dirt and dirt/grass.
Welcome back to NE Flux! I've been watching your Youtube videos for a while, which are not only entertaining, but show how well you've improved. Great work.
I'll re-evaluate the color palette used for the rocks
As for the trees, I'm using Arjan's NECDC bench, and having trouble finding larger pines that not only look to-scale, but also fit the colors/style I'm looking for. Re-colored default trees just don't seem to cut it, and stand out quite a bit compared to these other CS pines I'm using
As for the trees, I'm using Arjan's NECDC bench, and having trouble finding larger pines that not only look to-scale, but also fit the colors/style I'm looking for. Re-colored default trees just don't seem to cut it, and stand out quite a bit compared to these other CS pines I'm using
Pretty sure Liam made some large pines in Calico Canyon or Diamond Heights from H2H. In my opinion the default pines/spruce/fir trees should work, but maybe it doesn't look as good in-game [making colourable trees look like the default ones is certainly possible].
Pretty sure Liam made some large pines in Calico Canyon or Diamond Heights from H2H. In my opinion the default pines/spruce/fir trees should work, but maybe it doesn't look as good in-game [making colourable trees look like the default ones is certainly possible].
I'll try a few different color schemes with those and see what I can do
Much better than your go karts.
My go-karts are the best thing that happened to that park
I think the rockwork is perfect. It looks very realistic. I don't think adding grey rocks in would help this further. Compliments on the rapids as well. Without a doubt one of the best I've seen.
The foliage is very believable as well. Not the biggest fan of those trees, but they work here. Adding some bigger pines (for example the ones Liam made) would look good, I think.
The bridge and architecture are awesome. Would be nice if you could add some smaller bright details to the buildings or the interiors, to give it just a little bit more vivacity, just like you did on the other side of the building. Adding peeps could help, too.
Yeah, killer work here Flux, you've got the start of something great. Very, very realistic. Just to add to Faas, I think the whole river is too perfectly straight, try to make it's edge more organic like the rest of the river (which is looking great btw). As for rock colors, grey may not work the best, but perhaps a few different shades of brown on the 1K ruins would add a slight edge to improve the look.
20 Comments
Comment System Offline
RWE Offline
Have seen your youtube videos about this. Im really looking forward to this. The best thing ive ever seen from you!
G Force Offline
Maybe a bit to much of the saturated dark brown around the river, the texture really distracts me when looking at that bit. Maybe mix in some more muted browns and even some grey rocky textures to give it a more believable look. I'd also like to see some larger trees, the ones you're using right now kind of clash with the scale you're using.
The inorganic stuff is all fantastic though, really solid start.
PizzaWurscht Offline
hell yea. Flux is finaly here Like this, but I agree with g force, its a bit too much of this brown texture.
Go one with it
A n d r e w Offline
The rocks by the riverfall seem too chocolatety to me. Feels fake. Also, larger trees please
Stoksy Offline
Less saturated brown, more grey rocks I think. I'd change the colour of some of those objects to grey instead. I also think there should probably be less grass and more dirt and dirt/grass.
alex Offline
Looks awesome. I really like the landscaping, particularly the brown rocks.
MorganFan Fan Offline
Welcome back to NE Flux! I've been watching your Youtube videos for a while, which are not only entertaining, but show how well you've improved. Great work.
inthemanual Offline
theflowdiskord Offline
I love great landscapes like this
Scoop Offline
That's why your name sounded familiar. love your content here and on youtube.
FLUXtrance Offline
I appreciate the feedback everyone -
I'll re-evaluate the color palette used for the rocks
As for the trees, I'm using Arjan's NECDC bench, and having trouble finding larger pines that not only look to-scale, but also fit the colors/style I'm looking for. Re-colored default trees just don't seem to cut it, and stand out quite a bit compared to these other CS pines I'm using
Glad to see some of you remember me from YouTube
nin Offline
Much better than your go karts.
Stoksy Offline
Pretty sure Liam made some large pines in Calico Canyon or Diamond Heights from H2H. In my opinion the default pines/spruce/fir trees should work, but maybe it doesn't look as good in-game [making colourable trees look like the default ones is certainly possible].
FLUXtrance Offline
I'll try a few different color schemes with those and see what I can do
My go-karts are the best thing that happened to that park
Sulakke Offline
I think the rockwork is perfect. It looks very realistic. I don't think adding grey rocks in would help this further. Compliments on the rapids as well. Without a doubt one of the best I've seen.
The foliage is very believable as well. Not the biggest fan of those trees, but they work here. Adding some bigger pines (for example the ones Liam made) would look good, I think.
The bridge and architecture are awesome. Would be nice if you could add some smaller bright details to the buildings or the interiors, to give it just a little bit more vivacity, just like you did on the other side of the building. Adding peeps could help, too.
Faas Offline
This is pretty. I have no complaints about the rock work, but I do think the river edge is a bit too straight at the bottom right.
bigshootergill Offline
Yeah, killer work here Flux, you've got the start of something great. Very, very realistic. Just to add to Faas, I think the whole river is too perfectly straight, try to make it's edge more organic like the rest of the river (which is looking great btw). As for rock colors, grey may not work the best, but perhaps a few different shades of brown on the 1K ruins would add a slight edge to improve the look.
SSSammy Offline
getting a rrp vibe
chemist Offline
I really like where this is headed, cant wait to see more