Screenshot / Any good park name suggestions?

34 Comments

  • Liampie%s's Photo
    How does it look from other angles? As an object it might still be valuable!
  • Recurious%s's Photo

    From the other side (180 degree rotation) it looks the same, the sprite from the 90 degree angle lines up with the track but is still a work in progress.

     

    Also, I accidentally voted on my own screen because I'm using a touch pad, can a mod please remove my vote -_-''. To all the others, thanks for the high votes, I'm actually pleasantly surprised by the enthusiasm this screen got!

     

    I would also like to know your guy opinion on the other things in the screen, what do you guys thing about the chair lift cars? I tried to make new cars because I thought the other "closed" custom cars look too closed. And what do you guys think about the foliage, the pirate ship and other stuff?

  • Stoksy%s's Photo

    Had the same reaction as Liam when I first saw this. Is that also a new chairlift car? Looks very clean as an object actually, nice job!

  • X7123M3-256%s's Photo

    Have you looked at the OpenRCT2 source code? I looked at it a while ago, and it looks like any attempt to add new track pieces is going to take substantially more reverse engineering than has been done but may well one day be possible.
     
    Last I checked, there was a seperate function for drawing each track style, indexed into by a jump table with the track ID as an index. Those individual track draw functions hadn't been reverse engineered but we only particularly care about one : Twister track (it's the most capable, with nearly all the elements). Reverse that one, and modify it, and you could presumably put together a suitable draw function for a custom track.
     
    However, there's also the vehicle update code, which would be needed if you want to actually introduce new elements instead of just new track styles. I have no idea how it works or how much of it has been done; that's something to look into.
     
    Then the final issue is with the train sprites themselves. They don't have sprites for diagonal loops, and adding a new sprite group isn't easy (I don't think there's room for more flags). Even if this weren't too hard to do I'd expect it to break backward compatabilty, so if I was you I'd concentrate on elements that would not require new train sprites, rather than diagonal loops.

     

    I tried something similar to you in the past - a different approach was taken but in the end it was just as useless.

  • inthemanual%s's Photo

    The lighting is backwards on the chairlift cars. Its fine to vote on your own screens. 

  • Recurious%s's Photo

    @X7123M3-256: That sounds interesting, I will look into it. And I have seen your screen before, it is what got me off my ass and start making sprites. I have had this idea for a while but was to lazy to actually finish the sprite. So thanks for that :).

     

    @inthemanual It is indeed backwards, the reason for this is the original sprite was the mirror image of this sprite and since this was only a test I did not make all the sprites yet. When I release the ride the lighting direction will be fixed ;).

     

     


     Its fine to vote on your own screens. 

     

    I dunno man, it feels like liking your own facebook post: it should not be done.

  • Liampie%s's Photo
    I usually vote on my own screens, because I always have an opinion of my own work. Sometimes it's above average, and not rarely it's below the average. As long as it's your honest opinion I think that it's fair. If you think you accidentally voted too high, you can change your vote by just clicking on the bar again. It's not fixed.
  • phann%s's Photo

    I believe they mentioned something similar to this in one of their podcasts of openrct.

     

    Once they have fully recoded the game, it should be possible but it would also lead in a complete new savefile type only useable in openrct. Things they mentioned were the possibility of constructing new  trackparts and no object limit (or a bigger one).

     

    Screen looks good, although i'm not a fan of those 1k ruin caves.

  • gibbsies%s's Photo

    I'm pretty sure this would be possible in OpenRCT2.

  • mintliqueur%s's Photo

    I dearly hope we'll be able to build working diagonal loops (and any other inversion, as well as stations!) with future versions of OpenRCT2... A brave attempt this, anyway. You said you made the loop sprite in paint? That's a great job in that case, it looks so natural I didn't even think about it at first! Chairlift cars look good too!

     

    As for the screen per se, I agree with phann about the ruins. You should try to break that up with for instance some 1/4-tile landblocks or something, it's a little crude atm. The swinging ship looks very good, but where are the seats? 

  • Cocoa%s's Photo
    I throughly enjoyed reading this, it was hilarious
  • Recurious%s's Photo

    @mintliqueur I plan on adding floorless coaster cars to the swinging ship to act as seats.

  • Sephiroth%s's Photo

    The two coolest custom content advances in modern rct history are easily this diagonal loop (I know it's in development but I still love it) and X7123M3-256's custom rides. Please keep developing these types of things!

  • highroll3r%s's Photo
    Anyone ever picked up where he left of or is this project dead?
  • OddmentsAlchemyLab%s's Photo

    Based on the discussion, I'd suggest "Look Ay M'Loop! Land". Or "Technical Distraction Action Park."

     

    For naming, I think lore would be more informative than screen capture - especially when, despite the scene-stealing loop, is well-decorated (You're Recurious, so of course. Thanks for the vertical plank walls!) but otherwise could be in any realistic park. I think any name based on this small park pic would be missing much of the story.

     

    Then again - since the focus is making this loop work, I can't get the Talking Heads' "Making Flippy Floppy" out of my head. Few things are more inspiring than an Tina Weymouth bass line.

     

    EDIT: Noticed after the fact that this thread is old and my comment is untimely. And with that, I have a new epitaph idea...

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