How big is this park? I feel if you continue with as much foliage as you've got here you'll hit the object limit again.
Idk if all the foliage is even necessary to be honest. I'm wanting to like this but I just feel that it's way too much. Hopefully the rest of the park isn't quite as foliage-dense which could provide a nice contrast, then maybe these areas will work better than what you can show on a screen.
How big is this park? I feel if you continue with as much foliage as you've got here you'll hit the object limit again.
Idk if all the foliage is even necessary to be honest. I'm wanting to like this but I just feel that it's way too much. Hopefully the rest of the park isn't quite as foliage-dense which could provide a nice contrast, then maybe these areas will work better than what you can show on a screen.
Looks great though...really great.
I'm using Liams underbrush object from BGA for 95% of the underbrush in the park. There will be some ruin rocks and other objects thrown in there when necessary. Based on my experience with Westwinds, I believe that I lost a huge amount of objects with foliage in that park, so using this new underbrush object (and a larger map), hopefully the object limit wont be quite as much of an issue.
Also, the foliage is going to be slightly different in each area, at least in terms of tree selection and density. So this area will probably have more dense tree cover than the others.
That looks fucking ace in terms of it reminds me sooo much of worlds of funs china area. I know youre getting inspiration from there so im very excited (i lived in kc for 10 years)
Edit: Just noticed you named it worlds of fun, much excite. My h2h6 park just didnt do justice to the real thing
Yep, nice work!! The edge of the water on the left side looks too straight, just a few pieces of foliage would fix it. Transplant some of your foliage around the trees to the water!!!!
This is exactly how I hoped you would improve from Westwinds.
Now this is spotlight quality, and it feels so much more like your own work.
My only gripe is that you continue to add a chain to it. I don't think it needs it. Unless your Worlds of Fun is not affiliated to Cedar Fair, I'd make it that way, cause I think this is so much more than a park that belongs to a generic chain.
You change path types seemingly at random. That bothers me a lot. You also can't see what you'd assume was one of the subjects of the screen based on the title, because of the angle.
Yeah, way too many path types. I'd stick to two maximum and then a third maybe for the bridge over the water (and I wouldn't use the light brick you have for it now). Otherwise, a great screen. The foliage doesn't bother me much here, but I agree with bsg about the foliage on the water.
I forgot to say anything about the good things in the screen. The path shapes are rather organic , which I like, and I LOVE the foliage. The buildings are nice, but seem a bit uninspired, and the sign is pretty great.
That looks fucking ace in terms of it reminds me sooo much of worlds of funs china area. I know youre getting inspiration from there so im very excited (i lived in kc for 10 years)
Edit: Just noticed you named it worlds of fun, much excite. My h2h6 park just didnt do justice to the real thing
Glad you like it, you're probably one of the only people on NE who has been to WoF so hearing your approval is very encouraging.
This area is quite pleasant, nice shoe rack. Still I wish the foliage wasn't so overbearing...
Thanks, and well, I think it looks better in game perhaps. It might seem a little overload in small screenshots like this.
Yep, nice work!! The edge of the water on the left side looks too straight, just a few pieces of foliage would fix it. Transplant some of your foliage around the trees to the water!!!!
Fixed, and thanks.
You do know how to build parks that feel like they could actually exist, I can picture myself walking in this.
Thanks, that's the ultimate goal here.
This is exactly how I hoped you would improve from Westwinds.
Now this is spotlight quality, and it feels so much more like your own work.
My only gripe is that you continue to add a chain to it. I don't think it needs it. Unless your Worlds of Fun is not affiliated to Cedar Fair, I'd make it that way, cause I think this is so much more than a park that belongs to a generic chain.
Thanks a bunch. As for the chains, it wont be a chain park at all, but it will have real life brands in the park to give a little more realism and believably. Plus, it gives opportunity for some nice signs.
You change path types seemingly at random. That bothers me a lot. You also can't see what you'd assume was one of the subjects of the screen based on the title, because of the angle.
Yeah, way too many path types. I'd stick to two maximum and then a third maybe for the bridge over the water (and I wouldn't use the light brick you have for it now). Otherwise, a great screen. The foliage doesn't bother me much here, but I agree with bsg about the foliage on the water.
I'll look into refining the paths a bit, but like the foliage it seems a bit polarizing at the moment so I'm probably going to leave it as is and reproach it when the parks is more finished. Thanks as well guys.
Man I WISH that's what Worlds of Fun looked like... Many fond memories of spending 15 dollars at their Panda Express location. I personally like the foliage, reminds me of Animal Kingdom.
13 Comments
Comment System Offline
Stoksy Offline
How big is this park? I feel if you continue with as much foliage as you've got here you'll hit the object limit again.
Idk if all the foliage is even necessary to be honest. I'm wanting to like this but I just feel that it's way too much. Hopefully the rest of the park isn't quite as foliage-dense which could provide a nice contrast, then maybe these areas will work better than what you can show on a screen.
Looks great though...really great.
G Force Offline
I'm using Liams underbrush object from BGA for 95% of the underbrush in the park. There will be some ruin rocks and other objects thrown in there when necessary. Based on my experience with Westwinds, I believe that I lost a huge amount of objects with foliage in that park, so using this new underbrush object (and a larger map), hopefully the object limit wont be quite as much of an issue.
Also, the foliage is going to be slightly different in each area, at least in terms of tree selection and density. So this area will probably have more dense tree cover than the others.
Cocoa Offline
Edit: Just noticed you named it worlds of fun, much excite. My h2h6 park just didnt do justice to the real thing
Liampie Offline
bigshootergill Offline
Yep, nice work!! The edge of the water on the left side looks too straight, just a few pieces of foliage would fix it. Transplant some of your foliage around the trees to the water!!!!
Jappy Offline
You do know how to build parks that feel like they could actually exist, I can picture myself walking in this.
Louis! Fan Offline
This is exactly how I hoped you would improve from Westwinds.
Now this is spotlight quality, and it feels so much more like your own work.
My only gripe is that you continue to add a chain to it. I don't think it needs it. Unless your Worlds of Fun is not affiliated to Cedar Fair, I'd make it that way, cause I think this is so much more than a park that belongs to a generic chain.
inthemanual Offline
Steve Offline
Yeah, way too many path types. I'd stick to two maximum and then a third maybe for the bridge over the water (and I wouldn't use the light brick you have for it now). Otherwise, a great screen. The foliage doesn't bother me much here, but I agree with bsg about the foliage on the water.
inthemanual Offline
Louis! Fan Offline
I think the changing path types here is what makes the screen so great.
#dontchangeathing
G Force Offline
Glad you like it, you're probably one of the only people on NE who has been to WoF so hearing your approval is very encouraging.
Thanks, and well, I think it looks better in game perhaps. It might seem a little overload in small screenshots like this.
Fixed, and thanks.
Thanks, that's the ultimate goal here.
Thanks a bunch. As for the chains, it wont be a chain park at all, but it will have real life brands in the park to give a little more realism and believably. Plus, it gives opportunity for some nice signs.
I'll look into refining the paths a bit, but like the foliage it seems a bit polarizing at the moment so I'm probably going to leave it as is and reproach it when the parks is more finished. Thanks as well guys.
That Guy Offline
Man I WISH that's what Worlds of Fun looked like... Many fond memories of spending 15 dollars at their Panda Express location. I personally like the foliage, reminds me of Animal Kingdom.