Agreed with posix. It's good but it can be better.
I have no issues with having one of those overly complex fences, but you vary your fences so much in a seemingly random way that it doesn't help in creating an immersive cohesive area. Then there are details like the weird cart+awnings thing and the random red glass wall on the right... Lastly I think a more neutral colour for the log flume (brown or black) will improve the atmosphere significantly, but I can easily see how people would disagree on that.
Love the architecture and those wall textures. This is more finished than the majority of your screens but I'm disappointed you didn't finish off the foliage and landscaping at the top or the paths in the lower right. Would have taken no time at all and made the screen look way more polished.
Technically wonderful, but there's not much that's really exciting here. Nothing really stands out to me. Maybe some more contrast would help? Right now everything seems too brown, and the only thing that isn't is the flume
medusa wall 4/10
also, the dull red doesn't really go well on the flume track itself. it works for the tunnel
the fact that you can't comprehend the textural wonder that is the medusa wall is saddening to me. i'm praying for you, kid.
The waiting time screen (?) in the left is genius.
Beautiful screen! Good job
Beautiful. Think you're forcing yourself to use too many objects sometimes. Those fences? Try cleaning up your style a bit.
l'flumme? Je rate ton vocabulaire et grammaire français 5/7
I have no issues with having one of those overly complex fences, but you vary your fences so much in a seemingly random way that it doesn't help in creating an immersive cohesive area. Then there are details like the weird cart+awnings thing and the random red glass wall on the right... Lastly I think a more neutral colour for the log flume (brown or black) will improve the atmosphere significantly, but I can easily see how people would disagree on that.
Love the architecture and those wall textures. This is more finished than the majority of your screens but I'm disappointed you didn't finish off the foliage and landscaping at the top or the paths in the lower right. Would have taken no time at all and made the screen look way more polished.
Agreed with both posix and Liam.
Cute use of the Medusa wall, where'd you think of that?
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despite being a 'superior' game, it's still a weak cover, at best, of loopy's work.
Is that a ghost object under the drop? The amount of dirt is too much
Love that medusa wall tho keep it up
This. Loopys work has this aesthetic and flow to it thats lacking here.
et toi, rater = 'to fail' ou "to miss" en français, mon ami.