Really nice. I agree about the chaos but it's an easy fix - compose the foliage more deliberately so you have some clumps and sparse areas to frame things and lead the eye.
This project is shaping up really nicely. The huge gaps between the second, third and subsequent cars for Helix's train really bothers me (not your fault) =p. Can't wait to see this released
Make the fences around the coaster grey and get rid of those light green pine trees, they are just awful. Foliage just seems a bit clumpy and inconsistent, probably my biggest issue with park now.
I've felt the foliage works elsewhere in the park but here it does seem a little messy... Too many conifer tree types maybe? Other than that everything looks very good, I'm really excited to see it in-game!
To me the green fences are a nice, realistic interpretation of the green "Gunnebo stängsel" omnipresent in Sweden and surrounding the real Helix. It's a tricky shade of green that doesn't translate well to the RCT palette...The most fitting alternative colour would probably be black.
The architecture is very interesting and phenomenally executed. The foliage kills the screen a little bit, like the others already said. Personally, I think you should minimize the amount of small trees and place more tall trees. The hay and the tall grass and the sharp cornered grass patches dont work either. The larger pine tree made by Liampie would really fit in this area.
The huge gaps between the second, third and subsequent cars for Helix's train really bothers me
This appears to be the case on every ride that uses that train, not just this one. It has the spacing set like that by default, and few people change it, possibly because it only becomes really apparent when the train is cresting a hill, as here. On level track the excessive spacing isn't as obvious.
Thanks everyone for your input. I really appreciate it.
To be honest, I'm sick and tired of foliage work at the moment. I totally suck at it, but I'm going to try to redo most of it very soon, and I will take your suggestions into consideration.
Glad to hear you like the architecture. I've had some serious problems with the main building. Here is the evolution of it...
I like the way you've used the hilly landscape to show so much at once. I personally think the foliage is fine. Granted, it's a bit random and not the "clumps and spread" style that seems to dominate NE, but I appreciate the variety you've used and I like the somewhat overgrown feel.
17 Comments
Comment System Offline
Jonny93 Offline
Although a bit chaotic, it is a fantastic screen. Actually this is one of my most anticipated parks.
alex Offline
Really nice. I agree about the chaos but it's an easy fix - compose the foliage more deliberately so you have some clumps and sparse areas to frame things and lead the eye.
Coasterbill Offline
Can't wait for this!
nin Offline
Really interesting architecture.
pierrot Offline
bigshootergill Offline
Great screen - check
Fun atmosphere - check
Fantastic foliage - WIP
Otsdarva Fan Offline
This project is shaping up really nicely. The huge gaps between the second, third and subsequent cars for Helix's train really bothers me (not your fault) =p. Can't wait to see this released
G Force Offline
Make the fences around the coaster grey and get rid of those light green pine trees, they are just awful. Foliage just seems a bit clumpy and inconsistent, probably my biggest issue with park now.
mintliqueur Offline
I've felt the foliage works elsewhere in the park but here it does seem a little messy... Too many conifer tree types maybe? Other than that everything looks very good, I'm really excited to see it in-game!
To me the green fences are a nice, realistic interpretation of the green "Gunnebo stängsel" omnipresent in Sweden and surrounding the real Helix. It's a tricky shade of green that doesn't translate well to the RCT palette...The most fitting alternative colour would probably be black.
Liampie Offline
Sulakke Offline
The architecture is very interesting and phenomenally executed. The foliage kills the screen a little bit, like the others already said. Personally, I think you should minimize the amount of small trees and place more tall trees. The hay and the tall grass and the sharp cornered grass patches dont work either. The larger pine tree made by Liampie would really fit in this area.
Louis! Offline
Such a racist.
X7123M3-256 Offline
This appears to be the case on every ride that uses that train, not just this one. It has the spacing set like that by default, and few people change it, possibly because it only becomes really apparent when the train is cresting a hill, as here. On level track the excessive spacing isn't as obvious.
PizzaWurscht Offline
i like this, a bit chaotic, but that`s liseberg for me, great work there. maybe the giant wheel station could improved.
Lagom Offline
Thanks everyone for your input. I really appreciate it.
To be honest, I'm sick and tired of foliage work at the moment. I totally suck at it, but I'm going to try to redo most of it very soon, and I will take your suggestions into consideration.
Glad to hear you like the architecture. I've had some serious problems with the main building. Here is the evolution of it...
Jaguar Offline
The foliage isn't bad but those trees just don't look that good in my opinion.
Awesome screen though... I really, really like the Ferris Wheel.
Chocotopian Offline
I like the way you've used the hilly landscape to show so much at once. I personally think the foliage is fine. Granted, it's a bit random and not the "clumps and spread" style that seems to dominate NE, but I appreciate the variety you've used and I like the somewhat overgrown feel.