Screenshot / Expedition Everest Queue

9 Comments

  • Comment System%s's Photo
    comment below
  • Goliath123%s's Photo

    I lvoe it!

  • SlayMeGaga%s's Photo

    noice!

  • Sulakke%s's Photo

    This is looking great. I would put the entrance sign one clearance higher.

  • Austin55%s's Photo

    I think the queue path is jarring. 

  • nin%s's Photo
    ^that, and the single cypress tree chilling in the corner doesn't help.
  • Stoksy%s's Photo


    I think the queue path is jarring. 

    Should it just go straight into the first pavilion then? Instead of taking it left and then right, just go right straight away?

     

    @nin: The cyprus tree is chilling so that things don't look as square/rectangle. But it's clearly distracting, so I'll try rework it.

     

    @Sulakke: If I raise the entrance sign then the queue entrance will be visible also. I'm trying to make the 2x1 sign the actual queue sign if you get what I'm saying.

  • Maxwell%s's Photo

    I'm pretty sure Austin and nin are referring to the path itself rather than the flow. Maybe try a mixture of the crazy and dark dirt paths.

     

    Otherwise I think this looks pretty good! :)

  • Liampie%s's Photo

    Hide the default entrance sign behind some theming, by making the first one or two tiles of the queue regular path. With some overly complex hacking you can make it look like actual queue too, but that's probably not worth the effort. Either way, I'd raise the sign. This looks weird. Unlike the rest of screen, which is fine.

  • Xeccah%s's Photo

    fucking YES dude. this is great work, though the main criticism i have is why would a park theme the shit out of a queue for such a kitschy station lmao

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