Screenshot / Thunderstrike station

16 Comments

  • Comment System%s's Photo
    comment below
  • Faas%s's Photo

    Looks very good! The trees are weird, don't know what happened there. I like the scale you are going for. 

  • theflowdiskord%s's Photo

    did you turn zero clearance back on, coz your park could be permanently screwed. Ive had it before. great style tho, love your work

  • bigshootergill%s's Photo

    If you're having issues with zero clearance, you may be using the wrong version of 8 cars... or if you keep saving your game without restoring the clearances you'll run into problems too.

     

    Glitching aside, this is a great looking screen. Architecture is looking pretty sweet. It comes together nicely! Can't wait to see more from you!

  • ida%s's Photo

    Eh, i feel as if your previous screens were better.

     

    Now i'm definitely not trying to imply that this is horrible, but i'd say it needs more refinement. Like, it needs slightly more architectural detail stuff on the buildings, and i'd add some lines across the path transitions. Other than that it's very nice.

     

    Also, i'd much rather like to see you do something like this, but then with the awesome landscaping and foliage you've shown in Skylands. That would work soooo well.

  • Faas%s's Photo

    The reason I like this stuff is actually exactly because it doesn't have unnecessary architectural details and lines on paths. 

     

    What buildings do you think need more details? Why do the paths need lines on them? 

  • mykeiscool%s's Photo


    Eh, i feel as if your previous screens were better.

     

    Now i'm definitely not trying to imply that this is horrible, but i'd say it needs more refinement. Like, it needs slightly more architectural detail stuff on the buildings, and i'd add some lines across the path transitions. Other than that it's very nice.

     

    Also, i'd much rather like to see you do something like this, but then with the awesome landscaping and foliage you've shown in Skylands. That would work soooo well.

    That's actually what I really want to do. The problem is I am mediocre at coaster layouts so it is taking forever to get something that I can work with.
  • Jappy%s's Photo

    This is very pleasant and very nice!

     

    I agree with Faas, the architecture doesn't need extra details and the paths are fine. Not every park needs to be overloaded with details, in this case it would make it look too cluttered.

  • Faas%s's Photo

    The coaster layout looks pretty cool from what I can see. Hit me up if you need help with layouts.

  • ida%s's Photo


    The reason I like this stuff is actually exactly because it doesn't have unnecessary architectural details and lines on paths. 

     

    What buildings do you think need more details? Why do the paths need lines on them? 

     

    Ehh, i take it back about the buildings. I still feel like path works better if there's lines on them. That's just what i think.

     


    That's actually what I really want to do. The problem is I am mediocre at coaster layouts so it is taking forever to get something that I can work with.
     
    You could aswell ask someone else to create a layout for you. See here.
     
    Also, your awning trims are placed/coloured the wrong way.
  • alex%s's Photo

    Wow you're really talented. The composition here is excellent. Where is the queue for thunderstrike though?

  • G Force%s's Photo

    Very coupon esk, especially those planters and the scale. Nice work.

     

    Use 8cars 1.302 everything except invisible huts and some ride modifications, that will fix you zero clearance issues.  Also, make sure you have correct compatibility settings with your 8cars.exe

  • Sulakke%s's Photo

    I would get rid of the brown path objects and use path blocks or normal paths instead. Those objects are already glitching in the screen and I don't want to imagine how it would look like in game.

     

    I'm interested in seeing more. Looks pretty good to me!

  • Chocotopian%s's Photo

    Cool work on the diagonal station building. I'd say the amount of detail is spot on - clean yet still interesting and varied. Hope the glitch can be sorted, as this looks really good.

  • Austin55%s's Photo

    This is borderline REALLY good, right now it's solid, especially for someone who's just showed up out of nowhere.

  • chemist%s's Photo

    I like everything I see, and for the tree thing. It has to do with your zero clearance, what are you running your rct2 on? It has to do with it.

  • Coasterbill%s's Photo

    Outstanding work.

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