I'd almost put a standard railroad crossing rather than a tunnel. Seems a little odd to have it drop and rise around the path like that, kind of a missed opportunity to have some cool moments there.
I like it. Keep experimenting, keep adding gimmicks for now... Good way to learn. And I like how you are looking for ways to create new textures and combinations. Subtly outside the box.
You're progressing very quickly in terms of finding new solutions for textures and the "look and feel" elements. Don't be afraid to go bigger with your architecture and expand on the looks you develop instead of repeating them endlessly.
I like the diagonal archways, but I agree that you're really limiting the potential here by forcing yourself into a corner. you'd have a lot more room to breathe and make elements here fit right if you'd open it up and use more space.
Nice work with the Virginia Reel detail, and good selection of trees. I agree that the symmetry could be broken up a bit more though, and that a simple crossing for the train would look less forced (and would probably allow you to have a wider path, rather than have it bottleneck).
13 Comments
Comment System Offline
bigshootergill Offline
Nice work.
tyandor Offline
Like the entrance, but seriously don't get the railroad there, especially but the unnessesary amount of drops and curves.
Coasterbill Offline
Agree about the railroad but love everything else...
ida Offline
nin Offline
That's cool, but I'd rather have a good looking railroad track than a gimmicky diagonal tunnel.
The entrance is nice though, I like the interweaving track.
G Force Offline
I'd almost put a standard railroad crossing rather than a tunnel. Seems a little odd to have it drop and rise around the path like that, kind of a missed opportunity to have some cool moments there.
Liampie Offline
csw Offline
You've got a few decent ideas but it just doesn't look good. Not much going on.
posix Offline
Very good. Ozone likes you.
Poke Offline
It all looks quite forced. And it's basically symmetrical; it needs some variety to make it interesting.
][ntamin22 Offline
You're progressing very quickly in terms of finding new solutions for textures and the "look and feel" elements. Don't be afraid to go bigger with your architecture and expand on the looks you develop instead of repeating them endlessly.
inthemanual Offline
I like the diagonal archways, but I agree that you're really limiting the potential here by forcing yourself into a corner. you'd have a lot more room to breathe and make elements here fit right if you'd open it up and use more space.
Chocotopian Offline
Nice work with the Virginia Reel detail, and good selection of trees. I agree that the symmetry could be broken up a bit more though, and that a simple crossing for the train would look less forced (and would probably allow you to have a wider path, rather than have it bottleneck).