I wanted to add a little more info about this ride and the planning that's gone into it.
First of all I'm fully aware that this site generally stays away from coasters over 200 feet tall but as you know I really can't help myself. When I build a park I try to build parks that I would want to visit in real life so I really enjoy adding some tall coasters. I'm not saying sticking to small coasters is a bad thing of course, it's just a preference. The entire time I was building Sunset Vista I felt like it was missing something.
To pull off a coaster of this size I knew I needed to place it carefully. I decided to put it right near the parking lot so that it's linear nature made sense (kind of like Kingda Ka's placement) and I placed it in the corner so that only one angle would obstruct anything in the park itself (and have planned around that, even with the placement of the invert.
I know this might not be everyone's cup of tea but in game it's really not all that obstructive and the linear nature isn't all that apparent on the park side.
This is going to be a huge project so don't expect it to be done any time soon but rest assured that this park will be finished. As always, feedback is much appreciated. (Oh and thanks to Otsdarva for getting the damn thing to work properly, lol).
EDIT: And as you probably figured out portions of this screen are slightly unfinished.
I really like that you're trying a different style for this park. Looks great. As you add more foliage, the screen will definitely be more complete, as it looks like a work-in-progress right now. Also, that is one bloody long line up!!!
people mentioned the bricks blending in. I think its the land texture that makes the brick blend in. I dont know what you could change it too. Thats easy to change quickly so maybe experiment with it
I'm going to go with the site opinion that this is too fucking big, but if you theme the rest of the park well I'm sure it probably won't matter too much. I agree about the blending that Dr Dirt mentioned although it's probably to do with the land texture as Matt said.
Build more!
EDIT: I think the scale problem is because your architecture is basically peep-size but then you've got this coaster real-life size. Find the balance and this'll be great.
Not a fan, the colors all mix in my eyes and make this weird collage effect, also im not a huge fan of that "bump" thing. With more foliage I am sure I will love it but currently it makes my eye balls go all strange
14 Comments
Comment System Offline
Dr_Dude Offline
the brick path blends with the buildings, its really hard for me to read that portion of the screen
alex Offline
Looks really cool, I like the colours a lot. Maybe try and find a way to break up the linearity of it all?
Coasterbill Offline
Thanks for the feedback guys.
I wanted to add a little more info about this ride and the planning that's gone into it.
First of all I'm fully aware that this site generally stays away from coasters over 200 feet tall but as you know I really can't help myself. When I build a park I try to build parks that I would want to visit in real life so I really enjoy adding some tall coasters. I'm not saying sticking to small coasters is a bad thing of course, it's just a preference. The entire time I was building Sunset Vista I felt like it was missing something.
To pull off a coaster of this size I knew I needed to place it carefully. I decided to put it right near the parking lot so that it's linear nature made sense (kind of like Kingda Ka's placement) and I placed it in the corner so that only one angle would obstruct anything in the park itself (and have planned around that, even with the placement of the invert.
I know this might not be everyone's cup of tea but in game it's really not all that obstructive and the linear nature isn't all that apparent on the park side.
This is going to be a huge project so don't expect it to be done any time soon but rest assured that this park will be finished. As always, feedback is much appreciated. (Oh and thanks to Otsdarva for getting the damn thing to work properly, lol).
EDIT: And as you probably figured out portions of this screen are slightly unfinished.
bigshootergill Offline
I really like that you're trying a different style for this park. Looks great. As you add more foliage, the screen will definitely be more complete, as it looks like a work-in-progress right now. Also, that is one bloody long line up!!!
Austin55 Offline
God damn that is huge. We have'nt had a huge coaster oriented park in some time.
Mattk48 Offline
people mentioned the bricks blending in. I think its the land texture that makes the brick blend in. I dont know what you could change it too. Thats easy to change quickly so maybe experiment with it
looks good
posix Offline
Interesting. Robbie inspired you.
Lagom Offline
Love it.
XHess Offline
I love these kind of coasters, nice job with your design!
SlayMeGaga Fan Offline
This is so cute omg!!
Stoksy Offline
I'm going to go with the site opinion that this is too fucking big, but if you theme the rest of the park well I'm sure it probably won't matter too much. I agree about the blending that Dr Dirt mentioned although it's probably to do with the land texture as Matt said.
Build more!
EDIT: I think the scale problem is because your architecture is basically peep-size but then you've got this coaster real-life size. Find the balance and this'll be great.
l4rgo Offline
Not a fan, the colors all mix in my eyes and make this weird collage effect, also im not a huge fan of that "bump" thing. With more foliage I am sure I will love it but currently it makes my eye balls go all strange
Da_Cool Fan Offline
I love this! That is one king queue though. Only thing I would change is adding posts under the arches on the fence.
chemist Offline
cant wait to see you finish this! we got to encourage each other lol