Watched you build some of this on the VOD, are you restarting this?
I do like what you've done with the candy canes + gravestones, they look really good. Not sure what it is but the building with the green awnings isn't quite working as well as the others. Whether that's because of the size or because it's a diagonal I'm not sure but that's my least favourite here. The lighter green building on the left and the crane are both really great though; kudos!
You should extend the white poles all the way up the white diagonal walls, like you did with the grey poles on the brown diagonal wall.
This looks great, amazing trackitexture and I love the cage on the crane. Maybe see if you can make the lollipops look more connected to the crane though.
I like the green building on the left since it looks clean. The other buildins look horrible imo, sorry. Looks like a huge incoherent mess of poles and pieces of track to me.
I'd agree with Faas here. The blue building looks like you're trying too hard to make non-square buildings, while the green awning building looks like you're trying too hard to diagonal.
It says a lot that the best looking part of the screen is the simplest.
I knew that the white building was a little messy due to the diagonals, bit I never expected to hear anything on the blue one lol
the blue one just doesn't make sense. what is it? its got some slopey one-way roofs and some flat bits and stuff. It just doesn't look like a real building IMO
Cocoa I was trying to emulate a couple of buildings on Pacific Wharf at DCA. If I put a slightly taller building next to it, it would flow and look sensible
But this does't look like actual buildings. All the trackitecture and random scenery pieces makes it look like a bunch of track and scenery pieces, and not like buildings. I don't want to be harsh but I think that's the (my) problem with most of your (NCSO) work. I like the building on the left the most because it's the one that looks like an actual building the most.
Uh, i'd honestly go as far as saying that even that half-finished NCSO screen i recently posted has more structure in it than this. Not saying this doesn't show skill, you're still the best at NCSO building and there's some awesome stuff going on here. It took me some time to find out what the curved object wall in the blue building was made out of, it looks really nice. The crane is brilliant too.
But i have to agree with Faas, i can't make out what's going on with the buildings themselves. If i were you i'd replace the blue one with a more symmetrical one and keep the curved pole thing in. It looks random right now and without the randomness it would be way better.
EDIT: no one here is saying that the roofs look bad, they're just super weirdly placed. Why is there a roof sticking out some other direction in the middle of the blue building? What is going on there?
33 Comments
Comment System Offline
Stoksy Offline
Watched you build some of this on the VOD, are you restarting this?
I do like what you've done with the candy canes + gravestones, they look really good. Not sure what it is but the building with the green awnings isn't quite working as well as the others. Whether that's because of the size or because it's a diagonal I'm not sure but that's my least favourite here. The lighter green building on the left and the crane are both really great though; kudos!
Psi Offline
You should extend the white poles all the way up the white diagonal walls, like you did with the grey poles on the brown diagonal wall.
This looks great, amazing trackitexture and I love the cage on the crane. Maybe see if you can make the lollipops look more connected to the crane though.
Faas Offline
trav Offline
I'd agree with Faas here. The blue building looks like you're trying too hard to make non-square buildings, while the green awning building looks like you're trying too hard to diagonal.
It says a lot that the best looking part of the screen is the simplest.
Cocoa Offline
I'm also with faas. the mess destroys what lovely wharf atmosphere you should have
Poke Offline
Liampie Offline
RCTER2 Offline
I like this a lot but the path is not ncso.
Xeccah Offline
Version1 Offline
Looks like shit.
Coasterbill Offline
I don't care for the large green building but I like the rest... then again I love track roofs.
Cocoa Offline
the blue one just doesn't make sense. what is it? its got some slopey one-way roofs and some flat bits and stuff. It just doesn't look like a real building IMO
Xeccah Offline
Xeccah Offline
Faas Offline
But this does't look like actual buildings. All the trackitecture and random scenery pieces makes it look like a bunch of track and scenery pieces, and not like buildings. I don't want to be harsh but I think that's the (my) problem with most of your (NCSO) work. I like the building on the left the most because it's the one that looks like an actual building the most.
Xeccah Offline
None of the scenery usage here is random; it's all purposeful. The canes and the tombstones are supposed to represent lights
ida Offline
Uh, i'd honestly go as far as saying that even that half-finished NCSO screen i recently posted has more structure in it than this. Not saying this doesn't show skill, you're still the best at NCSO building and there's some awesome stuff going on here. It took me some time to find out what the curved object wall in the blue building was made out of, it looks really nice. The crane is brilliant too.
But i have to agree with Faas, i can't make out what's going on with the buildings themselves. If i were you i'd replace the blue one with a more symmetrical one and keep the curved pole thing in. It looks random right now and without the randomness it would be way better.
EDIT: no one here is saying that the roofs look bad, they're just super weirdly placed. Why is there a roof sticking out some other direction in the middle of the blue building? What is going on there?
Xeccah Offline
http://www.disney-pa...wharf_cafe1.gif.
I have these sloped industrial l looking rooves next to a flat surface
inthemanual Offline
I'm going to defend the blue building, I can see what he was going for, and I see a lot of buildings like that irl.
What I don't like is almost everything on the corner building. The diagonals, and the upper roof both look super ugly.