Honestly i don't like it very much, it looks weird and repetitive. And what exactly is the wooden track doing? If it's an arch, you should definitely get rid of the supports or something. I don't see where it's going from the screen.
The second screen is obviously highly unfinished, but that's awesome! If you'd do an entire LL park full of detailed stuff like that, it would probably be the most amazing LL park i've ever seen... but it's just one unfinished house so far. Keep building or something.
I agree with Liam about the second screen. Maybe it'd be wise for you to avoid codex at first. Just have a bit of fun pulling up some land and using traditional LL archy techniques. Otherwise you may as well just be building your ncso stuff right?
Looking forward to seeing what you build anyway.
It has that odd scale that people coming over from rct2 usually try to translate into LL. Obviously there's not much to go on but it's a start. I think you should avoid codex for now and keep on with the first screen. The pumpkin could just as easily be a spooky gazebo. The wood arch has potential but is chunky and sticks out
16 Comments
Comment System Offline
FK+Coastermind Offline
shit and unfinished
Cocoa Offline
solid first attempt, love to see it.
what happened to that steampunk minaret you were describing to me?
Xeccah Offline
Xeccah Offline
That requires codex lol. Probably after i'm done with H2H i'll start on that.
chorkiel Offline
Pretty solid for fifteen minutes, but I'm sure you can do much more interesting things with this game. Even/especially without codex.
Poke Offline
Keep going. Make sure it's inspired.
Xeccah Offline
Ok, just learned codex.
Lotte Offline
next up: hyperdetailed tripple layered LL
posix Offline
Stop being in love with yourself and do something substantial and real we can take seriously.
You have the gift, everybody can see that. Now respect yourself.
Liampie Offline
Xeccah Offline
I like doing both styles, however. This is just me testing out stuff right now, but I have my PT2 stuff for the super-macro compositional stuff.
ida Offline
Honestly i don't like it very much, it looks weird and repetitive. And what exactly is the wooden track doing? If it's an arch, you should definitely get rid of the supports or something. I don't see where it's going from the screen.
The second screen is obviously highly unfinished, but that's awesome! If you'd do an entire LL park full of detailed stuff like that, it would probably be the most amazing LL park i've ever seen... but it's just one unfinished house so far. Keep building or something.
alex Offline
I agree with Liam about the second screen. Maybe it'd be wise for you to avoid codex at first. Just have a bit of fun pulling up some land and using traditional LL archy techniques. Otherwise you may as well just be building your ncso stuff right?
Looking forward to seeing what you build anyway.
Cocoa Offline
chorkiel Offline
Shotguns, I dare you to make an LL design without codex.
Milo Offline
It has that odd scale that people coming over from rct2 usually try to translate into LL. Obviously there's not much to go on but it's a start. I think you should avoid codex for now and keep on with the first screen. The pumpkin could just as easily be a spooky gazebo. The wood arch has potential but is chunky and sticks out