Screenshot / Dive Machine Inversion Test
- 14-June 15
- Views 3,184
- Fans 3
- Comments 19
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Description
I posted a screenshot of the dive machine cars a couple of days ago, and there were some comments asking if it had inversion sprites.
It was always going to have them, but I was delaying actually doing it until I needed them because they were the hardest sprites to figure out.
I've just finished implementing full support for inversions into my ride generator, so here's a screenshot of the dive machine testing with inversions (obviously not a realistic layout).
This also means that the dive machine now provides every sprite in the game, which with three seperate cars and 8 riders per car amounts to more than 12000 sprites. - Full-Size
- 3 fans Fans of this screenshot
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19 Comments
Comment System Offline
X7123M3-256 Offline
I accidentally posted this screenshot twice. Does anyone know if there's a way to delete the duplicate?
EDIT: Duplicate appears to be gone now
wheres_walto Offline
Absolutely amazing
MCI Offline
Amazing!
turbin3 Offline
Thank you so much!
BelgianGuy Offline
is this released?
Ling Offline
Yeah, is there a timeline on when we'll be able to download this? I'm actually really excited to play with it.
BelgianGuy Offline
I could really use this for my solo park...
X7123M3-256 Offline
I do need to come to a final decision on enabling water splashes - I might make post about it to see whether it's something people would want, as the game's splahes don't look much like dive coaster splashes.
But right now I'm going to bed
Ling Offline
I still think you should leave that out. It needlessly complicates it and I don't think there'a any way to integrate it into the ride itself without making it look strange. You could perhaps tinker with it and release it as a different version down the line.
inthemanual Offline
GammaZero Offline
Ling Offline
I think he's talking about something like the splash-down section on woodies.
Angroc Offline
As a total scrub, how does something like this get put into the game?
inthemanual Offline
He added splashes to the raft slides, which don't show up unless merged into splash boats track. I'm 90% certain that he's asking about doing the same thing here.
Austin55 Offline
You are so awesome please keep doing more trains. TRAINS FOR DAYS AHHH
Stoksy Offline
Can't wait to use these! Looks great.
X7123M3-256 Offline
I still can't decide whether splashes should be enabled so I've created a post about it here. There are more details in that post, but if you think it's something you'd want, or something you specifically don't want, I'd appreciate it if you posted a reply there, as I will likely be releasing this ride before the end of the day and it's hard to change these rides once released without breaking everybody's saves (you can fix save games with ParkDat, but I still haven't found a way to recover track designs that were created with a custom ride that has since been changed).
BelgianGuy Offline
I think for this coaster type it's better not to add the splashes... I mean most of us use a brake that we make invisible and then theme it to represent the real life splashes...
X7123M3-256 Offline
OK, the 8 car dive machine has been uploaded to my webpage. The splashes have been left disabled, but the water brakes are on the sprites.