Probably not quite a design in my opinion, but will be interesting to see in-game.
I think that my main problem is the huge disparity between the ridiculous height of the lift and the scale of the rest of the park. Just doesn't really fit very well in my opinion, especially with how few supports there are for it.
Personally dont really have an issue with the lift height, kind of gives it that touch of non-realistic ness that it needs to justify the foliage, rocks and such.
You will probably have a much better time/more success in CSO, try working with some older benches to get a hang of it as many modern objects can be challenging to work with initially (I know I had lots of issues with large scenery and path objects).
Still, its always nice to see quality NCSO work on the site, especially something different like this.
2 Comments
Comment System Offline
Stoksy Offline
Probably not quite a design in my opinion, but will be interesting to see in-game.
I think that my main problem is the huge disparity between the ridiculous height of the lift and the scale of the rest of the park. Just doesn't really fit very well in my opinion, especially with how few supports there are for it.
G Force Offline
Personally dont really have an issue with the lift height, kind of gives it that touch of non-realistic ness that it needs to justify the foliage, rocks and such.
You will probably have a much better time/more success in CSO, try working with some older benches to get a hang of it as many modern objects can be challenging to work with initially (I know I had lots of issues with large scenery and path objects).
Still, its always nice to see quality NCSO work on the site, especially something different like this.