Screenshot / Unnamed Disney Project
- 21-May 15
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Need help with the scaling of this building that I'm currently working on. I've added a little security guard for peep comparison. What do y'all think? The arches were kind of meant to be tall anyways but I may need to scale it down a bit. I know a lot of details are missing, I just didn't want to get too far in to building that I would need to start over!
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16 Comments
Comment System Offline
Faas Offline
If it is a big entrance building or some centerpiece thing then I think it is fine. But don't make all buildings this big. Maybe I should do these test things since people always complain about my scale.
Liampie Offline
Disney Imagineer Offline
Edit: And I replied to the wrong person. Lol. See below!
Disney Imagineer Offline
Scale has always been my problem. My idea with the archways was semi-inspired by Disney's California Adventure's Carthay Circle Restaurant, not so much in identical comparison but geared towards elaborate detailing on the exterior, also in terms of its stature as an iconic centerpiece building for the theme park it will be inside (like you said). But I still may need to scale it down. The diagonal arches really show the largeness of it. Lol. I think I'll try and knock it down a few levels.
Louis! Offline
I go on the scale of 1 floor being 4 units high.
So I tend to build my buildings 4 units per floor, with a unit between each floor.
So a 2 story building tends to be 9-10 units tall. Sometimes a little bit taller or smaller depending on the details needed.
Mattk48 Offline
^I always struggle with scale as well. That's really helpfull, Ill write that down somewhere.
Disney, Id say they're a little tall. Its going to make path items, or whatever you put infront/around it tiny in comparison.
G Force Offline
It often helps to build with peeps in the park. Often times is hard to anticipate how small peeps actually are, so seeing them while you build can work wonders.
Louis! Offline
I would assume thats why the security guard is there.
So going by this method. You either need to lower your structure by 2 units, or raise it by 2 units, depending on whether those arches are 1 story high, or like Disney's Emporium, are 2 stories high
Disney Imagineer Offline
Okay sweet. I'll start using that as a rule of thumb from now on.
True. I think I may go the smaller route and see how that looks. I'll post a screen when I've worked on it some more.
Cocoa Offline
I usually like 5 units per floor actually. gives it a little more space to breathe
Austin55 Offline
I think you should go 5 or so to, but things usually look way better more completed than what you have here.
Cocoa Offline
its the railing thats throwing it off. Its fine to have tall vaulted arches (which those could be, unless they're meant to be doorway arch height, in which case thats waaay too tall). Railings are a maximum two units high normally, or they would just be a wall. Which makes me think your scale is massive.
in the scale I usually build, that building would be a huge centerpiece thing like a palace or whatnot.
Louis! Offline
Thats why I said I do 4 per floor, with a unit inbetween each floor silly.
inthemanual Offline
Disney Imagineer Offline
That's another good point that I totally didn't even notice - my fences are too tall. I'll keep that in mind.
Okay so last night I constructed (probably) four different options, but I think I like this one... I've decided that yes, I do think I want to go with the vaulted look, because I want it to stand out a little from the buildings it will be paired with after this one is complete. So I would like them to be a little taller than the average doorway. What do y'all think? From the top right squared off corner of each arch they are six units.
Cocoa Offline
yeah that seems about right to me