Screenshot / Baldur - New Layout

2 Comments

  • Comment System%s's Photo
    comment below
  • G Force%s's Photo

    Still a little to tight/not enough space between inversions/transitions are too short.  Park is looking pretty sweet though, liking the architectural style.

  • Da_Cool%s's Photo

    Not sure about the two helices right after each other. You're using the cobra roll in a weird way which kills the flow. Unlike a looping, you're supposed to primarily see a cobra roll as an easy way to turn 180 degrees. 

    I still think the part after the mcbr is a bit too stretched out/boring, but it's not that big of a deal. Also, if the white coaster is an intamin, you should redo the transfer track because intamin never(?) uses that style of transfer track.

     

    Parkwise it's looking pretty good though.

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