Likewise to the above, work on making the buildings more "dramatic," and their walls less of a vertical drop. Awnings, eves, even ivy "cover-ups" can help you alot here.Plus, they wont requre a total re-design
From the small amount of layout I can see it looks great, but I do agree with the lack of detail. I think if you opened up the what looks like the queue line next to the lift it would look a lot better as well. Experimentation is an asset with custom scenery.
4 Comments
Comment System Offline
theflowdiskord Offline
cool but you need more detail and less sameness (in the roofs etc)
macncheezburger Offline
I agree, switch it up a little. Don't be afraid to experiment with colors and style. (I'm doing my fair share of that...haha!)
l4rgo Offline
Likewise to the above, work on making the buildings more "dramatic," and their walls less of a vertical drop. Awnings, eves, even ivy "cover-ups" can help you alot here.Plus, they wont requre a total re-design
Scoop Offline
From the small amount of layout I can see it looks great, but I do agree with the lack of detail. I think if you opened up the what looks like the queue line next to the lift it would look a lot better as well. Experimentation is an asset with custom scenery.