Agree with Shotguns for the most part. Transition into the cobra roll is a bit much I think and the post-MCBR meanders through a lot [I also imagine the pacing there isn't too great].
Layout is too long I think, especially post-MCBR. I feel that it's too cramped in that part as well - lots of going back over itself and track very close together. Nothing wrong with that, but too much makes the layout get a little messy.
I'd consider ditching the cobra roll and replacing it with an immelmann - transition into it diagonally.
Whatcha think? This coaster will be heavily themed, surrounded by and traveling through large structures. Inspired mostly by The Incredible Hulk. The track color will probably be changed to the Dark Pink/ Purple.
Not bad, I especially like the parts between the brake run. I think the transitions in the first few elements feel odd, IE the loop-cobra roll area.
That usually gets me down because I want it all.
Doesn't got that flow to it my man. It kinda loses direction and turns into a blob. That loop/cobra/zero-g is hella forced too.
Agree with Shotguns for the most part. Transition into the cobra roll is a bit much I think and the post-MCBR meanders through a lot [I also imagine the pacing there isn't too great].
Layout is too long I think, especially post-MCBR. I feel that it's too cramped in that part as well - lots of going back over itself and track very close together. Nothing wrong with that, but too much makes the layout get a little messy.
I'd consider ditching the cobra roll and replacing it with an immelmann - transition into it diagonally.
Nah, just kidding, the layout's cool, but I also think those first inversions look odd.