That barrel roll looks deadly. Still not a fan of the layout to be honest. In my opinion the 'lift through the loop' can only really work if you use diagonals [lift or drop into the loop] otherwise you've got this really awkward 90degree transition into the loop which kills the flow of the coaster. Post-MCBR is also a bit of an unnecessary trek, with a lot of curvy stuff that doesn't really work particularly well.
There are some decent ideas here, but the flow [and I imagine pacing] aren't quite up to the same standard that you seem to have with regards to architecture. I do like what I can see of the splash boats though.
Beginning is still weird. For the end, I like your banked nested S bends, but still hate the winding back to the station. Could you go under the chain out of the last corkscrew and make your brake run on the opposite side of the queue from your station? Don't know if that would make it better, but having the brake run directly behind seems to waste a lot of track.
I still don't care for the coaster layout though sadly. I agree with Stoksy and Navalin. Overall though I still really like this project. Better layouts will come with time but the rest of your game is very good. Don't obsess over the layout right now if it's going to discourage you. If you like it, stick with it and in time you'll get a better feel for it. I'm no layout expert yet either and even with wonky layouts this is still a great project.
I still don't care for the coaster layout though sadly. I agree with Stoksy and Navalin. Overall though I still really like this project. Better layouts will come with time but the rest of your game is very good. Don't obsess over the layout right now if it's going to discourage you. If you like it, stick with it and in time you'll get a better feel for it. I'm no layout expert yet either and even with wonky layouts this is still a great project.
Thanks for your words Coasterbill. And also for the other Feedbacks, but Since I'm content with the Layout (I think it has very nice Interaktion with the queue and the pathes and I'd say it's pacing is good if not too fast) I'll probably keep it that way in order to not to get stuck with it.
But nevertheless thank you for your Feedback and advise, I'll keep them in mind for future Projects. I do know now, that Layouts aren't my strongest site, but I'm glad you like the improvements I made as regard architecture in particular and that you like the splash.
Baldur is a famous Dragon Slayer in nordic History, So I changed not only the Coaster Layout but also it's name from Dragon Warrior to Baldur which certainly has more the ring to it...
5 Comments
Comment System Offline
Stoksy Offline
That barrel roll looks deadly. Still not a fan of the layout to be honest. In my opinion the 'lift through the loop' can only really work if you use diagonals [lift or drop into the loop] otherwise you've got this really awkward 90degree transition into the loop which kills the flow of the coaster. Post-MCBR is also a bit of an unnecessary trek, with a lot of curvy stuff that doesn't really work particularly well.
There are some decent ideas here, but the flow [and I imagine pacing] aren't quite up to the same standard that you seem to have with regards to architecture. I do like what I can see of the splash boats though.
navalin Offline
Coasterbill Offline
Nice waterfall and splash boat ride!
I still don't care for the coaster layout though sadly. I agree with Stoksy and Navalin. Overall though I still really like this project. Better layouts will come with time but the rest of your game is very good. Don't obsess over the layout right now if it's going to discourage you. If you like it, stick with it and in time you'll get a better feel for it. I'm no layout expert yet either and even with wonky layouts this is still a great project.
inthemanual Offline
dawidox Offline
Thanks for your words Coasterbill. And also for the other Feedbacks, but Since I'm content with the Layout (I think it has very nice Interaktion with the queue and the pathes and I'd say it's pacing is good if not too fast) I'll probably keep it that way in order to not to get stuck with it.
But nevertheless thank you for your Feedback and advise, I'll keep them in mind for future Projects. I do know now, that Layouts aren't my strongest site, but I'm glad you like the improvements I made as regard architecture in particular and that you like the splash.