might want to try and make it a little bit less massive, not sure what else you could do to fix it though. also use 8cars to own all land so you can get rid of that borderfence
I know it's way too high - that's been said to me a few times. I don't think it could wind the ride through the whole park if I didn't have it so high. I'm not going for a very realistic style anyway.
I'll post the "improvement" here, if I manage any.
Oh...really? Well that changes a lot then! I always knew the multiple lift thing, by default, is a huge no-no, so I figured it was with steeplechases too.
Got a LOT of re-work to do then, as well as some research into steeplechases.
Ugh I've decided it's too much for me to do. I finished the scenery & architecture in the park and can call this a wrap I guess. It's only a 50 x 50 but I I did a lot of scenery/architecture before starting the construction of the steeplechase, which was a HUGE mistake (obviously). The buildings are just for show anyway - I just wanted to finish something for once and get a feel for how much work I can start off with, but I finished it half-assed. I doubt I'll release it for download. I can post an overview though if anyone's really really really REALLY interested.
I have sincerely and honestly appreciated all your critiques and comments! Note to self though: coaster first, get reviews/critiques, THEN dress it up.
I do have plans to keep making parks or designs, even if it continues to be 50x50 for now. This next one I'll see if I can actually give the buildings a purpose rather than show.
Again, thanks everyone for giving your opinions and advice. I hope to fit in with y'all in the near future.
you have a fun usernamer
might want to try and make it a little bit less massive, not sure what else you could do to fix it though. also use 8cars to own all land so you can get rid of that borderfence
I know it's way too high - that's been said to me a few times. I don't think it could wind the ride through the whole park if I didn't have it so high. I'm not going for a very realistic style anyway.
I'll post the "improvement" here, if I manage any.
Oh...really? Well that changes a lot then! I always knew the multiple lift thing, by default, is a huge no-no, so I figured it was with steeplechases too.
Got a LOT of re-work to do then, as well as some research into steeplechases.
Thanks everyone!
Ugh I've decided it's too much for me to do. I finished the scenery & architecture in the park and can call this a wrap I guess. It's only a 50 x 50 but I I did a lot of scenery/architecture before starting the construction of the steeplechase, which was a HUGE mistake (obviously). The buildings are just for show anyway - I just wanted to finish something for once and get a feel for how much work I can start off with, but I finished it half-assed. I doubt I'll release it for download. I can post an overview though if anyone's really really really REALLY interested.
I have sincerely and honestly appreciated all your critiques and comments! Note to self though: coaster first, get reviews/critiques, THEN dress it up.
I do have plans to keep making parks or designs, even if it continues to be 50x50 for now. This next one I'll see if I can actually give the buildings a purpose rather than show.
Again, thanks everyone for giving your opinions and advice. I hope to fit in with y'all in the near future.
Please put it up for download, it helps us give better critique.
EDIT: Should be ready for download soon once it's approved. Named it "Polyandrium".
The critiques will help me grow from this, so I can't really lose!
Hmm, is there a reason there hasnt been any parks added/released since the H2H7 workbench was released on 2/28?
the admins approve parks in bunches, so there are often month-long lulls in new parks.
Ohhhhhh okay. thanks!!!