Have no idea what's going on with those custom trees...not sure if I'm completely sold on them personally.
Rest of the architecture is generally quite nice, although I'm not sure that massive expanses of crazy paving path really works for an entrance area. There seems to be a lot of it in a large area without much in the way of planters/fountains/architecture breaking it up.
Lovely, clean work. There's something nice about seeing an entrance like this, which differs from the usual grand and imposing style, and instead adopts this humbler tone. Almost like a secondary back entrance to a park.
A couple of minor suggestions from my point of view: I think the red checkered floor is just a slight bit too overbearing. I appreciate the need for a cheerful colour, but perhaps a different style or something in a slightly darker shade that won't draw my eye so quickly to it. Also, I think the clock tower should be higher. For the size of the clock face, I get the impression that it is designed to be viewed from further away, and being placed higher would suit that. Aside from this though, excellent stuff.
Is that checkered floor my object or a different one? Glad to see you cross posted this. Looks good, but I'd suggest using real road lines in the future
@ Shotguns?, gdb; yes, that's me on reddit! I started in that a while back, it certainly helped me get back into the game.
I'll be putzing around with the paths a bit and see what can make it a little more interesting
@Choctopian: I'll give that clock a little more lift, and dial down the floor.
@inthemanual: it's a foot-path tile floor, no idea who made it. in regards to the road lines, they aren't actually road-lines. It's a low curb that can be driven over, but rumbles so you know you're on it. They are all over the place here in Chicago and make good traffic calming and directing devices. Idea is the first lane is bus/taxi only.
The entrance to my most recent project, park is situated in an urban area with a drop-off lane just off a main avenue. to the left is a fine dining restauran and a gift shop to the right.
12 Comments
Comment System Offline
Stoksy Offline
Have no idea what's going on with those custom trees...not sure if I'm completely sold on them personally.
Rest of the architecture is generally quite nice, although I'm not sure that massive expanses of crazy paving path really works for an entrance area. There seems to be a lot of it in a large area without much in the way of planters/fountains/architecture breaking it up.
Xeccah Offline
Lotte Offline
Poke Offline
I think this is really good, well done.
Louis! Offline
Really beautiful
Liampie Offline
Looking forward to seeing you in H2H!
Coasterbill Offline
I agree with Stoksy about breaking up the path / path styles but besides that this is excellent work.
Rofl Offline
The white trailer is lovely. I think some path differences or just some 1/4 path pieces will give it some extra life.
][ntamin22 Offline
My only gripe is that odd bit of light-green grass. Other than that, this is a lovely entrance area. Very inviting.
Chocotopian Offline
Lovely, clean work. There's something nice about seeing an entrance like this, which differs from the usual grand and imposing style, and instead adopts this humbler tone. Almost like a secondary back entrance to a park.
A couple of minor suggestions from my point of view: I think the red checkered floor is just a slight bit too overbearing. I appreciate the need for a cheerful colour, but perhaps a different style or something in a slightly darker shade that won't draw my eye so quickly to it. Also, I think the clock tower should be higher. For the size of the clock face, I get the impression that it is designed to be viewed from further away, and being placed higher would suit that. Aside from this though, excellent stuff.
inthemanual Offline
lightkeeper Offline
Thank you all for the responses!
@ Shotguns?, gdb; yes, that's me on reddit! I started in that a while back, it certainly helped me get back into the game.
I'll be putzing around with the paths a bit and see what can make it a little more interesting
@Choctopian: I'll give that clock a little more lift, and dial down the floor.
@inthemanual: it's a foot-path tile floor, no idea who made it. in regards to the road lines, they aren't actually road-lines. It's a low curb that can be driven over, but rumbles so you know you're on it. They are all over the place here in Chicago and make good traffic calming and directing devices. Idea is the first lane is bus/taxi only.