The seemingly alpine theme is quite heavily reliant on foliage and landscape in my opinion. I don't there's anything necessarily wrong with trying to go for a heavily landscaped coaster and you could probably get away with that for the entire ride. As for the station, something in the vein of a ski-lodge springs to mind...anything that relies heavily on wooden supports and walls would work I think.
From a technical standpoint there's nothing mind-blowing about this but it's still one of my favorite screens posted in the last few weeks so I guess that's a testament to brilliant composition and atmosphere.
I love the full queue line (I'm not sure if this is due to the popularity of the ride or if you actually set a realistic minimum dispatch time but if it's the latter then props to you as it's a detail almost everyone overlooks). Full queue's add a ton of life to an area and nobody considers this at all.
As far as the coaster itself that element is perfectly placed to make for some exciting interaction with the queue and the tunnel is a great touch. Great screen.
less is somtimes (in my case, usually) more, and this screen shows that off. it feels really natural and breaks away from the chaos of facades and tons of intertwining rides and whatnot
10 Comments
Comment System Offline
Psi Offline
It's nice to see you have the game working again for you. The screen looks nice
Louis! Offline
Really nicely done. Lovely queue layout and ride interaction, great landscape and foliage. Good choice of path. Great stuff all round.
Stoksy Offline
Great to see a full queue!
The seemingly alpine theme is quite heavily reliant on foliage and landscape in my opinion. I don't there's anything necessarily wrong with trying to go for a heavily landscaped coaster and you could probably get away with that for the entire ride. As for the station, something in the vein of a ski-lodge springs to mind...anything that relies heavily on wooden supports and walls would work I think.
hulkpower25 Offline
Coasterbill Offline
From a technical standpoint there's nothing mind-blowing about this but it's still one of my favorite screens posted in the last few weeks so I guess that's a testament to brilliant composition and atmosphere.
I love the full queue line (I'm not sure if this is due to the popularity of the ride or if you actually set a realistic minimum dispatch time but if it's the latter then props to you as it's a detail almost everyone overlooks). Full queue's add a ton of life to an area and nobody considers this at all.
As far as the coaster itself that element is perfectly placed to make for some exciting interaction with the queue and the tunnel is a great touch. Great screen.
posix Offline
Very nice. A bit more organic than the rest of recent screens, so props to you.
Poke Offline
Has a simplistic beauty. Don't like the colour of the right-most tree.
Xeccah Offline
less is somtimes (in my case, usually) more, and this screen shows that off. it feels really natural and breaks away from the chaos of facades and tons of intertwining rides and whatnot
Faas Offline
Cool foliage and landscaping. The path flow in the bottom left looks a bit strange though.
Lotte Offline
i agree with faas, that part of the path left of the part where the queue makes a turn feels like it'd be a bottleneck IRL