Screenshot / Alkonost-- Interlocking Corkscrews

10 Comments

  • Comment System%s's Photo
    comment below
  • Psi%s's Photo

    It's nice to see you have the game working again for you.  The screen looks nice

  • Louis!%s's Photo

    Really nicely done. Lovely queue layout and ride interaction, great landscape and foliage. Good choice of path. Great stuff all round.

  • Stoksy%s's Photo

    Great to see a full queue!

     

    The seemingly alpine theme is quite heavily reliant on foliage and landscape in my opinion. I don't there's anything necessarily wrong with trying to go for a heavily landscaped coaster and you could probably get away with that for the entire ride. As for the station, something in the vein of a ski-lodge springs to mind...anything that relies heavily on wooden supports and walls would work I think.

  • hulkpower25%s's Photo
    Great work on the surrounding of the coaster, it gives the coaster a great finish touch and the bridge after the corkscrew , really like it
  • Coasterbill%s's Photo

    From a technical standpoint there's nothing mind-blowing about this but it's still one of my favorite screens posted in the last few weeks so I guess that's a testament to brilliant composition and atmosphere.

     

    I love the full queue line (I'm not sure if this is due to the popularity of the ride or if you actually set a realistic minimum dispatch time but if it's the latter then props to you as it's a detail almost everyone overlooks). Full queue's add a ton of life to an area and nobody considers this at all.

     

    As far as the coaster itself that element is perfectly placed to make for some exciting interaction with the queue and the tunnel is a great touch. Great screen.

  • posix%s's Photo

    Very nice. A bit more organic than the rest of recent screens, so props to you.

  • Poke%s's Photo

    Has a simplistic beauty. Don't like the colour of the right-most tree.

  • Xeccah%s's Photo

    less is somtimes (in my case, usually) more, and this screen shows that off. it feels really natural and breaks away from the chaos of facades and tons of intertwining rides and whatnot

  • Faas%s's Photo

    Cool foliage and landscaping. The path flow in the bottom left looks a bit strange though. 

  • Lotte%s's Photo

    i agree with faas, that part of the path left of the part where the queue makes a turn feels like it'd be a bottleneck IRL

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