Tiki-tower thing (i'm guessing) seems too bulky, blocky, and undetailed, but the bit of mainstreet and gardens are wonderful. I would agree with Hepta, a different fence color may help them and the gardens contrast better. Maybe try black? perhaps even add the Victoria rail to it? Like where this is going though.
also, that visiable line in the land (where the grass scenery pieces are meeting actual land) is hella annoying. A, i would add some foliage in that area either way, B, lower the land and just use scenery pieces (assuming you have the necessary ground block)
I think the fences are fine but I echo the comments above. However I do think that your Adventureland entrance is very abrupt. I forget how the spokes are set up for the California park but at the park in Florida the entrance to that land is nestled deeply in foliage and away from the main hub and it kinda just seems like you panicked and plopped it there. Regardless, a skillful screen and I look forward to more!
Hepta: I'm keeping this color not just for accuracy but also so that it doesn't stand out too much. Everything would have a fence due to the proximity to the hub canals but a darker color is too distracting i've found.
FK: I've lowered the land and added the blocks to fix that wherever I could, thanks for pointing that spot out. It definitely looks better.
Steve: The transition into lands is always tricky when abruptly changing path types and themes. The cleanest is a bridge, but the size of the hub didn't allow another bit of water to go under that location to create a bridge. I'm going to move the foliage farther forward as you suggested and perhaps move the Adventureland signage beyond the Tiki Room as it is in California. That should give me more room for a more subtle transition. I'll see what I can do then about working in some water and a bridge.
Regarding the Tiki Room, I have gone through countless versions. A lack of very steep thatch roof objects has greatly limited the ability to recreate the showbuilding facade accurately, but I am pretty happy with how it turned out. Despite my drastic downsizing of the map i'll be waiting until the end to add extra detail to some of the planer structures once I know everything is set before hitting the object limit.
Something about those paths is insanely sexy. The colours and textures of both the paths and the foliage complement eachother fantastically. And the 1,5 wide bit is just very cool.
The gray path at the bottom has turned dirt and the dense jungle foliage has crept forwards towards the hub to give a more subtle transition from the refined path and foliage of the hub to the overgrown nature of Adventureland. Started work on the castle, fuck you nin. I am struggling to make something as good as you, I had already settled on Cinderella Castle as the weenie so damn you.
Started work on the castle, fuck you nin. I am struggling to make something as good as you, I had already settled on Cinderella Castle as the weenie so damn you.
i really love how clean all of this is, really nice work! the tower on the right feels a bit odd though, but i don't know the original either so i'm not really sure. i especially love how you did the pathing
11 Comments
Comment System Offline
Hepta Offline
Well composed! I'm not really a fan of the green fences though, I think a different color or fence style could liven things up a bit.
FK+Coastermind Offline
Tiki-tower thing (i'm guessing) seems too bulky, blocky, and undetailed, but the bit of mainstreet and gardens are wonderful. I would agree with Hepta, a different fence color may help them and the gardens contrast better. Maybe try black? perhaps even add the Victoria rail to it? Like where this is going though.
FK+Coastermind Offline
also, that visiable line in the land (where the grass scenery pieces are meeting actual land) is hella annoying. A, i would add some foliage in that area either way, B, lower the land and just use scenery pieces (assuming you have the necessary ground block)
Steve Offline
I think the fences are fine but I echo the comments above. However I do think that your Adventureland entrance is very abrupt. I forget how the spokes are set up for the California park but at the park in Florida the entrance to that land is nestled deeply in foliage and away from the main hub and it kinda just seems like you panicked and plopped it there. Regardless, a skillful screen and I look forward to more!
disneylandian192 Offline
Thanks for the replies guys.
Hepta: I'm keeping this color not just for accuracy but also so that it doesn't stand out too much. Everything would have a fence due to the proximity to the hub canals but a darker color is too distracting i've found.
FK: I've lowered the land and added the blocks to fix that wherever I could, thanks for pointing that spot out. It definitely looks better.
Steve: The transition into lands is always tricky when abruptly changing path types and themes. The cleanest is a bridge, but the size of the hub didn't allow another bit of water to go under that location to create a bridge. I'm going to move the foliage farther forward as you suggested and perhaps move the Adventureland signage beyond the Tiki Room as it is in California. That should give me more room for a more subtle transition. I'll see what I can do then about working in some water and a bridge.
Regarding the Tiki Room, I have gone through countless versions. A lack of very steep thatch roof objects has greatly limited the ability to recreate the showbuilding facade accurately, but I am pretty happy with how it turned out. Despite my drastic downsizing of the map i'll be waiting until the end to add extra detail to some of the planer structures once I know everything is set before hitting the object limit.
nin Offline
Louis! Offline
this is actually a really impressive screen. it may be something unexciting, but technically it is impressive.
good job.
Liampie Offline
disneylandian192 Offline
The gray path at the bottom has turned dirt and the dense jungle foliage has crept forwards towards the hub to give a more subtle transition from the refined path and foliage of the hub to the overgrown nature of Adventureland. Started work on the castle, fuck you nin. I am struggling to make something as good as you, I had already settled on Cinderella Castle as the weenie so damn you.
nin Offline
I'll be here all week. B)
Lotte Offline
i really love how clean all of this is, really nice work! the tower on the right feels a bit odd though, but i don't know the original either so i'm not really sure. i especially love how you did the pathing