Definitely solid but also extremely sloppy and kind of overdetailed. You do have some nice structures though and some of the details ARE pretty nice. Coaster seems interesting too. Clean it up a bit and finish this and I approve!
what steve said. overdetailed and sloppy. There are moments of interest though, such as the dome and the red-roof building. Also that green really doesn't fit.
Oh yeah dude, i wish i was able to give this a proper release with MM and it not being so shit (randomness put on-map to fill it up quickly, pretty much).
the architectural forms are great but this kind of buildings are really hard to pull off in a micro type setting! this kind of buildings need be able to breathe and with the complexity you showcase here there's room for that atm, also if you want to implement a coaster in this you need ROOM... I'd say try going for a H2H sized park with a concept like this... you certainly have the skill but you lack the ability to effectively implement it on a map at the moment, or at least this is how this screen feels.
Care to pm me about this so we can swing some ideas back and forth since I'd love to see more of this
10 Comments
Comment System Offline
RMM Offline
i'm amazed more at the fact that you expect us to be amazed that its not amazing.
Xeccah Offline
inthemanual Offline
You got this far and submitted nothing?
FK+Coastermind Offline
this is just fishing for compliments. I am unmoved
nin Offline
Can't see screen. Too distracted by white void.
Steve Offline
Definitely solid but also extremely sloppy and kind of overdetailed. You do have some nice structures though and some of the details ARE pretty nice. Coaster seems interesting too. Clean it up a bit and finish this and I approve!
AvanineCommuter Offline
what steve said. overdetailed and sloppy. There are moments of interest though, such as the dome and the red-roof building. Also that green really doesn't fit.
Xeccah Offline
BelgianGuy Fan Offline
the architectural forms are great but this kind of buildings are really hard to pull off in a micro type setting! this kind of buildings need be able to breathe and with the complexity you showcase here there's room for that atm, also if you want to implement a coaster in this you need ROOM... I'd say try going for a H2H sized park with a concept like this... you certainly have the skill but you lack the ability to effectively implement it on a map at the moment, or at least this is how this screen feels.
Care to pm me about this so we can swing some ideas back and forth since I'd love to see more of this
Coupon Offline
this looks like your current work shogo. i like it