Caesus is already one of my favorite wooden coasters of all time, despite that unnecessary block brake at the beginning off the drop out of the station. Besides that, and a couple other tiny picky things, it's basically the epitome of perfection in my mind. For one example, how the coaster is brought back up to station level at the end and reduced to just 13 miles an hour around that last turn, just by gravity, shows the attention and skill that was put into the ride. Better even than Foozy's old coasters (it beats Kentaur IMO), or maybe I haven't seen enough of them. And, I mean, this is me with team loyalties and all.
Oh it's better than foozy's terrain woodies. It just reminds me of them. Personally it's my #3 favorite woodie ever behind Rigor Mortis and none other than Mounatin Chase.
Micool- I don't think it's that the IIIcons park is that much better as that a good majority (including myself) find it to be just a little better and in turn we voted for it.
Neither park looks quite as good in-game as it does in the screens, but they were both very good... the Isle was great, very quaint, with a good coaster... but Hanson's color scheme was just awesome...
Neither park looks quite as good in-game as it does in the screens, but they were both very good... the Isle was great, very quaint, with a good coaster... but Hanson's color scheme was just awesome...
I didn't vote, as I couldn't view Hanson. Here's what I thought of God's Isle.
First, not a wonderful name, but better than last week's lol. I thought the park layout was good, with wonderful variation in height and good foliage. To be honest, I didn't think the architecture was up to much though. It's all just that little bit too simple. Looks nice, but nothing special. The woodie was fantastic, possibly one of the best ever, as people have said. Wonderful speed and the pacing was good. Good stats, as well, which was very nice to see. Not sure what part the steel mini played, it was massively overshadowed being so close to the woodie. Nice supports on the river ride drop, and a good atmosphere throughout.
Overall, a very nice park, which would deserve a win against any opposition, and it's a pity I can't see Hanson... (posix!)
Well Loopy and Freak have surprised me there - well done you two. Good job WME and Maggi. Although I wouldn't place Caesus up with my favourites it was a very nice coaster, and the landscape was lovely (especially that tiny bit of 1/4 land work).
thx turtle, but in fact evil made the part that made us win. i am just the noob at his side
god's isle. that was a worktitle i choose at the beginning of making this park and i thought it would be prefect as a subtitle. as we had to rush the park in the end we had no idea of a better name and just used that one.
the architecture was in fact very simple but it was used to create atmosphere and i think it turned out pretty good and i'm really pround of the waterride entrance with the restuarant, which i made (just part of my work though)
using those walls and such isn't really my style of parkmaking. i like toons baseblocks much more as you will see at my first non h2h release.
thanks for voting on the IIIcons parks. We are back and we will show our real face the next weeks.
lmao, I was laughing so hard when Loopy sent it in as Hanson. That cracks me up. My computer has been weird with RCT, so everything I save is saved as Hansen when it comes to RCT.
lmao, I was laughing so hard when Loopy sent it in as Hanson. That cracks me up. My computer has been weird with RCT, so everything I save is saved as Hansen when it comes to RCT.
there goes me hoping it was that silly long haired family boyband
38 Comments
Ride6 Offline
Micool- I don't think it's that the IIIcons park is that much better as that a good majority (including myself) find it to be just a little better and in turn we voted for it.
ride6
cg? Offline
Valp Offline
It's close, but I went with the IIICons.
Sparker9014 Offline
Valp Offline
Turtle Offline
First, not a wonderful name, but better than last week's lol. I thought the park layout was good, with wonderful variation in height and good foliage. To be honest, I didn't think the architecture was up to much though. It's all just that little bit too simple. Looks nice, but nothing special. The woodie was fantastic, possibly one of the best ever, as people have said. Wonderful speed and the pacing was good. Good stats, as well, which was very nice to see. Not sure what part the steel mini played, it was massively overshadowed being so close to the woodie. Nice supports on the river ride drop, and a good atmosphere throughout.
Overall, a very nice park, which would deserve a win against any opposition, and it's a pity I can't see Hanson... (posix!)
Corkscrewed Offline
IIIcons 54
MoLLesters 28
The IIIcons get their first win of the year to move to 1-2-0
The MoLLesters suffer their first defeat of the season, dropping to 1-1-1
The IIIcons' God's Isle was made by Evil WME and Magnus.
The MoLLesters' Hanson was made by Loopy and rctfreak2000
artist Offline
Turtle Offline
That much was obvious from the woodie, and the foliage around it. Very good work from Magnus as well, a good park you two.
Steve Offline
Titan Offline
mantis Offline
Panic Offline
Magnus Offline
god's isle. that was a worktitle i choose at the beginning of making this park and i thought it would be prefect as a subtitle. as we had to rush the park in the end we had no idea of a better name and just used that one.
the architecture was in fact very simple but it was used to create atmosphere and i think it turned out pretty good and i'm really pround of the waterride entrance with the restuarant, which i made (just part of my work though)
using those walls and such isn't really my style of parkmaking. i like toons baseblocks much more as you will see at my first non h2h release.
thanks for voting on the IIIcons parks. We are back and we will show our real face the next weeks.
rctfreak2000 Offline
hardy har har.
Congrats Icons =D
Loopy Offline
Good job WME and Magnus
penguinBOB Offline
Corkscrewed Offline
MightyMouse Offline