Well I must admit i thought Voodoo would win. My entry was rushed as hell in the end, but imo it had a really good plot altho the ride kinda sucked, and it was just bland in parts. My goal was simple, make sure Voodoo does not win on scale like in the PT. I don't know how big his entry was (I can't veiw it) but mine was 100x100.
I can't see what X did, but I can't wait to face him next round.
Gothika Whoooaaaa that's some scary stuff. Assuming your entry is based on the movie, I haven't seen it and I have no idea what it's about. But it must be scary. Because I definitely got a vibe of a haunted castle cathedral thing. And that was good. Only thing was, it's reminescent of Rift Valley, at least to me. Still good, though. Great job of capturing a mood.
Unholy Crusade Oh dear. Something is wrong. Missing object file: something about a Ball4, or something.
The Following Holy Crap!!! Kumba, you've done yourself well, here. A finely crafted storyline that even made sense once you looked at the park itself. Nice theming throughout. The rides weren't the best, but they were almost to the side when you look at the park itself. All the detail with the guards and everything was great. I really liked the little asides to the viewer, that was clever. Anyway, Kumba, you've done a great job here, man.
Diego - Couldn't see yours. Sorry. I haven't been able to see either of your entries which is a shame, because I rate you highly.
X Sector - Very good. Once again, blatently Mala inspired, but at least you did that well. Awesome use of the spiked rooves. The most Gothic-like entry there. The rapids intertwined very well, but it lacked something that would give it the "wow" factor.
Kumba - Neat. The coasters seemed a little outcast from the rest of the park. The theming of the actual coaster in most places was bland.........however, the theming around the rest of the park was awesome. Loved the underground dining hall. Very nice. And all of the peeps in units and everything really worked wonders. I felt the village was a little bland. A few more colours would have helped. And that large building could have been a little more detailed, but all in all, my favourite entry of the round...just.
Gothika - First thing I thought of as I opened this was that it looked a lot like Rift Valley, but it was somewhat different from it when I looked more closely. Some parts of it was very nice, like all the gothic arches and the overgrown thing, but it felt like it lacked some substance... Can't really remember what the ride was like despite looking at it less than 15 minutes ago, so it can't have been very good.
The Following - Some very cool ideas, but I felt it was a bit like your PT in how it didn't really work as a whole. The rides and the huge castle thing was a bit bland, and the village wasn't that great either, but things like the underground room with the cool armors, the castration chamber (you're sick, but ok) brainwashing buildings and the armies of peeps was pretty cool. Best of round, in my opinion.
Ok I was able to get my RCT2 disk out of my busted computer so I looked at X's.
X I liked it, I don't think its that Mala like, just a bit tho, very nice just kinda small. btw my entry was also kinda like rift valley, with the Cult in it, just Mala's was way more subtle.
Im not sure way I did the ride type I did, I was really stuck as to thinking of something that would fit, infact I still can't think of a good ride for it, lol.
Gothika Shit, this thing rocked. I don't care what other people say about it looking like Mala's stuff, because I think it looks nothing like it (if anything you did better than Mala, in my opinion). I LOVED the double carosuel here, that thing gave off some awesome atmosphere. And the use of Toon's steep blocks are astounding. You get the vote, Mr. sector.
The Following Cool ideas everywhere. I liked the castle, and the foliage is kicking ass, which is a change for the better from you (no little Toon bushes everywhere like BP ). You are kind of sick-minded, though. But the creativity is there, as are the skills. But X just was better than you, and had way more atmosphere. No votes for you.
Gothika, X, you gotta lay off the "mala-dope" as it's almost getting to the point.. *remembers the fatha' coke x was sniffing long ago. j/k, but you know what i mean. It was nice for what it was though, no one can interpret diffent styles and make them your own like you, just gotta add in some more you sometimes =P. I'd rather see some more Crepe Myrtle Islands, which imo is your best work atm.
Kumba, it's rushed i see, but you got some nice ideas splattered around. My fav bit was the "underground" part you see at the side. must have been inspired by butta's pt possibly, but worked out really nicely. The peeps were a nice touch, and i hope you do a bit better next time.
my entry was done in a day and a half and i personally think it is crap and it was never mala inspired so fuck the lot of you as i don't care anymore what you think.
my main object was just to have dark and pointy architecture.
you can't make anything any more with out it being compared to everyone elses work.
Kumba's was my favourite, the idea behind it was brilliant and some of the ideas in it were brilliant. Gothika rocked badly, but i thought the following was better slightly.
12 Comments
iris Offline
1.Gothika by x-sector
8.RCTNW
-Winner: "Gothika" by x-sector (Forfeit)
5.The Following by Kumba
4.Unholy Crusade by Diego
-Winner: "The Following" by Kumba (4-1)
Next Round:
1.x-sector
5.Kumba
Kumba Offline
I can't see what X did, but I can't wait to face him next round.
iwillkillu999 Offline
Jellybones Offline
Whoooaaaa that's some scary stuff. Assuming your entry is based on the movie, I haven't seen it and I have no idea what it's about. But it must be scary. Because I definitely got a vibe of a haunted castle cathedral thing. And that was good. Only thing was, it's reminescent of Rift Valley, at least to me. Still good, though. Great job of capturing a mood.
Unholy Crusade
Oh dear. Something is wrong. Missing object file: something about a Ball4, or something.
The Following
Holy Crap!!! Kumba, you've done yourself well, here. A finely crafted storyline that even made sense once you looked at the park itself. Nice theming throughout. The rides weren't the best, but they were almost to the side when you look at the park itself. All the detail with the guards and everything was great. I really liked the little asides to the viewer, that was clever. Anyway, Kumba, you've done a great job here, man.
Dixi Offline
Metropole Offline
X Sector - Very good. Once again, blatently Mala inspired, but at least you did that well. Awesome use of the spiked rooves. The most Gothic-like entry there. The rapids intertwined very well, but it lacked something that would give it the "wow" factor.
Kumba - Neat. The coasters seemed a little outcast from the rest of the park. The theming of the actual coaster in most places was bland.........however, the theming around the rest of the park was awesome. Loved the underground dining hall. Very nice. And all of the peeps in units and everything really worked wonders. I felt the village was a little bland. A few more colours would have helped. And that large building could have been a little more detailed, but all in all, my favourite entry of the round...just.
Great job everyone.
Metro
Janus Offline
Gothika - First thing I thought of as I opened this was that it looked a lot like Rift Valley, but it was somewhat different from it when I looked more closely. Some parts of it was very nice, like all the gothic arches and the overgrown thing, but it felt like it lacked some substance... Can't really remember what the ride was like despite looking at it less than 15 minutes ago, so it can't have been very good.
The Following - Some very cool ideas, but I felt it was a bit like your PT in how it didn't really work as a whole. The rides and the huge castle thing was a bit bland, and the village wasn't that great either, but things like the underground room with the cool armors, the castration chamber (you're sick, but ok) brainwashing buildings and the armies of peeps was pretty cool. Best of round, in my opinion.
Kumba Offline
X I liked it, I don't think its that Mala like, just a bit tho, very nice just kinda small. btw my entry was also kinda like rift valley, with the Cult in it, just Mala's was way more subtle.
Im not sure way I did the ride type I did, I was really stuck as to thinking of something that would fit, infact I still can't think of a good ride for it, lol.
Steve Offline
Shit, this thing rocked. I don't care what other people say about it looking like Mala's stuff, because I think it looks nothing like it (if anything you did better than Mala, in my opinion). I LOVED the double carosuel here, that thing gave off some awesome atmosphere. And the use of Toon's steep blocks are astounding. You get the vote, Mr. sector.
The Following
Cool ideas everywhere. I liked the castle, and the foliage is kicking ass, which is a change for the better from you (no little Toon bushes everywhere like BP ). You are kind of sick-minded, though. But the creativity is there, as are the skills. But X just was better than you, and had way more atmosphere. No votes for you.
Sorry Diego, can't get your's open either.
Good round, though.
Evil WME Offline
Kumba, it's rushed i see, but you got some nice ideas splattered around. My fav bit was the "underground" part you see at the side. must have been inspired by butta's pt possibly, but worked out really nicely. The peeps were a nice touch, and i hope you do a bit better next time.
x-sector Offline
my main object was just to have dark and pointy architecture.
you can't make anything any more with out it being compared to everyone elses work.
X250 Offline
-X-
Turtle Offline
If only everyone thought as simply as you do X.