Park / Canterbury Falls
- 17-January 01
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55.00%(required: 50%) Bronze
chorkiel 70% Jaguar 65% CoasterCreator9 60% csw 60% Cocoa 55% geewhzz 55% Liampie 50% RWE 50% Scoop 45% bigshootergill 40% 55.00% -
Description
[ ADMIN NOTES ]
DNet release: https://web.archive.org/web/20010123214200/http://www.danimation.com/features/spotlight/canterbury.html
Also released on RCTinc? Their file is dated Nov 2000
https://web.archive.org/web/20021218232648/http://rctinc.tycoonplanet.com/sg/pages/page1.shtml (DL working) - No fans of this park
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Ling Offline
Holy hell the garden usage here is atrocious. Nice ideas of how to use structures to help carry the atmosphere. The vaguely... "sea" themed section really doesn't work, the structures look the same as everywhere else and Sea Monster sitting across the river from the zone is a unique idea that doesn't work either. Both of the woodies are lackluster and again I think Dualing (?) Legends showcases how dueling rides were just way too common back then. Pacing is too slow at the beginning and end but just about right in the middle.
The second map is definitely the more interesting but perhaps less well-executed of the two. The oriental area is really painful and the fort, while interesting as an example of absolutely massive-scale structures in early RCT, is a huge eyesore. Witch of Cantebury is the highlight of either map, in my opinion, though the huge waterfall is kind of cool too.