Park / Bumbly Beach - By Wes.
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16-March 25
- Views 0
- Downloads 26
- Fans 0
- Comments 4
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Description
My version of Bumbly Beach, a Amusement park at the beach of the nearby town of Bumbly.
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No fans of this park
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Full-Size Map
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Download Park 26
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Objects 1
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Tags
I liked the pier, the beach reminds me of the beaches in Rio de Janeiro, packed with people who don't even have space. Your rides are really good, I liked the layout and colors, you improvised other objects, that gave it a special touch, it was nice for me. Your buildings in the middle of the rides were good. haha I loved the firefighters, putting out the fire, you even simulated a ladder throwing water, very good. I thought the sound boxes on the stage were cool. You have potential, you did things that even I wouldn't have imagined or done. Do more work, it was fun to see. Note: As you did in your Park Dynamite Dunes that I really liked. Congratulations on this work.
The hardest one in this park was the doombuggy trick.
you can only see it with the cut-away view.
It is a learning curve still, It is by no means perfect, but I think this has the vibe of a beach side park.
And also on Dutch beaches, this setup is very common, at least the place where I live.
first and foremost, i know it came up on your last submission, but you really need to reduce the amount of music playing in the park. it is deeply unpleasant and does detract from the viewing experience if i need to mute the game to want to continue looking around. just let one ride per area have music playing and you'll be on to a winner.
it was a lovely touch to do the interiors of the dark rides. i think a lot of your fundamentals are very promising. i would love for you to leave more room for your ideas to breathe - as fun as it is to challenge yourself to fit a lot into a small area, i think letting your ideas have more room could help you become even more skilled at more large scale composition ideas.
your architecture is interesting, but i think the rooves of the residential houses are a noisy mess, keeping them to one tone will help stop the eye from being distracted by them. neat imagination to have a fire and a demolition to give a feeling of life outside the park.
my main advice is dont be afraid to have fewer ideas in one area, and to focus in on those ideas and make them really strong. im looking forward to what you do next!
Firstly, agree with everything Sammy said. Quite annoying to have to mute a park because it's a cacophony of music that all blends together and is very startling. In terms of "noise".. there's also too much visual noise in this park. 7000+ peeps packed into this small park is a couple thousand too many!
Some cool stuff throughout the park though. I liked the layouts for the most park, the fully realized city surroundings. Thoughtful ideas. Albeit the less flashy rides, Roller Coaster and Euro-Fighter were two of my favorites.
Would be curious to see in your next work perhaps more breathing room for rides and buildings.. some negative space sprinkled in. Totally agree again with Sammy that playing with space will massively help your composition skills.