Park / CHILDRENS CITY 2025
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09-February 25
- Views 191
- Downloads 33
- Fans 1
- Comments 2
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54.00%(required: 50%)
Bronze
Babar Tapie 70% RWE 65% Milo 60% Terry Inferno 60% deanosrs 55% Mulpje 55% posix 55% Recurious 55% SSSammy 50% Scoop 45% RobDedede 40% Turtle 40% 54.00% -
Description
Well, I really like the theme CHILDREN because it reminds me of my childhood when I used to go to amusement parks. Since I've been a member of this community, this time this work was really special for me, that is, I dedicated myself to it with the care of not doing anything strange, I hope I succeeded. I thank everyone for all the tips received that were very useful. I tried to pay as much attention to detail as possible. I sincerely hope you like it and have fun. As always, all comments are welcome.
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1 fan
Fans of this park
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there is so much going on in this park. Heaps to look at, very cool!
love it, keep it up mate.
Hi. I will say that having a large area to develop is sometimes a problem. Not every topic that comes to the creator is deep
moved. Very nice work. Maybe in the future you will try something more monothematic - a smaller area and one simple topic. Thanks to this, you can create a masterpiece. Although I must admit that there are examples of beautiful ideas in this park.
Lots to see in this park, there really is a ton of content here. Most of it i enjoyed quite a lot, the architecture and atractions are pretty solid. Highight for me are the entrance building and the adidas(?) temple style building, those look awesome!
Some things i found a bit strange in terms of park composition, were the very flashy cyclops ride in more of a castle area, or the awesome and colorful mario castle standing in a field.
In terms of ride design i thought the mine train coaster and the wooden coaster next to it both had a few sections with raised straight track with not much going on. That was a bit weird.
Overall quite a nice and charming park!
A battle boy park, AND a MrTycoonCoaster park, on the same day? Just what I needed.
I love the absolutely wacky object usage here... puts even my object selections to shame. There are definitely parts of this park that are a little out there, but also some that actually show a lot of refinement, like the entrance area.
This beige building as an example actually looks really good. The expansion and tower of terror scenery actually synergize well here.
As for the ride choices themselves, with space cars and double-looping wooden coasters, they are interesting. One critique I would have with this park though would be the rockwork and landscaping at the cliffs. I think you should stick to one 'style' of rockwork using the same textures and objects, or even just the terrain tool, as that would give it a more cohesive look.
Other than that, thanks for sharing this. I can tell you had a lot of fun building it, and I had a lot of fun viewing it.
Charming and full of life. The architecture, especially the entrance area is nicely done, I like the stone texture choices and the garden plazas. The natural area off the to right of the entrance has some really pleasant foliage, I like how the ground cover is done there. Also a fan of the wooden bridge.
For suggestions for future parks, sticking with a more uniform approach to rocks (And also avoiding to many repeated shapes and patterns), and more diagonals in your ride layouts, rather than long straight sections. Generally breaking up most straight lines will add to what you've already worked on.
Overall, was a fun time looking through this.
Wow this looks great and packed full of fun things. Excited to download and take a look.
Wild and dreamlike, like a happy enjoyable frenzy. I loved the macro of this park, as with all of your work, as it's so refreshing and different how you arrange what the map holds. It's still very easy to explore the park, and you get a sense of one big whole, even if the content can be quite diverse. I think this is a great quality.
We're so happy to keep seeing your work MTC, and to have you around.
This park is a UFO, hard to rate because it’s far from the NE standard, but Jeez it’s just so cool to explore it. I love your parks, because they remind me of the time when I got back into the game 3-4 years ago, when the term meta didn't exist for me, I didn't know NE and I let my imagination totally run wild in my parks. That kind of feeling I get when I open your parks.
Congratulations Mister!
so fun to explore!
if i were to recommend a "next step" for you on your creative journey, it would be to work on blending each idea you have together where they meet. a good example is the cliff landscape. the objects sometimes dont blend well into eachother and it kind of betrays the fact that they are objects instead of tricking me into thinking its one big cliff! matching the colours so that the objects blend together could help a lot!
im excited to see what your creative mind will make for us next! keep being you!
This map was very much like a stream of consciousness, and like SSSammy said, it was rather fun to poke around it. The entrance area/gate was probably my favorite part of the map. It was pretty cleanly executed, and the gardens were nice. My favorite ride to watch was definitely the big old yellow mine train coaster.
tough one to rank for me - lots of love in this map, that is clear, and some interesting object usage in places that definitely shows improvement from your previous work i've seen. if that's your goal, then please keep going!
you seem to be receptive to actual feedback (great trait!), so i'd love to see you dive deeper into less themes next time. maybe just a design, one or two rides, one theme. but really plan aspects of the theme, think about lots of cool things related to this one idea (space, or a certain country, or mythology, or whatever), and flesh out the guest experience further.
thanks!