Park / Serpentine
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09-February 25
- Views 165
- Downloads 34
- Fans 1
- Comments 10
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72.50%(required: 65%)
Design
Scoop 80% bigshootergill 75% Milo 75% Mulpje 75% Recurious 75% SSSammy 75% Terry Inferno 75% chorkiel 70% deanosrs 70% Turtle 70% ottersalad 65% RWE 65% 72.50% -
Description
Like a snake, "Night Serpent" winds its way through the old castle grounds and ruins.
Built by kanaiva and myself for the DKMP Suspended Swinging Coaster Contest, RCC69.
Hope you enjoy! -
1 fan
Fans of this park
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Full-Size Map
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Tags
This is really nice! I love the layout and the macro also compliments it well. the layering of the main castle structure with the small town somewhat tiered down sets up a fantastic hierarchy that we don't see often as well. This is one of my favorite recent DKMP entries that's been shared here. Great Work!
Nice park here, architecture is really interesting
I'm stunned by Schiffsbruch… man this stranded boat, such skill
Morgen Stern also has a big vibe, congrats!
Really like this; layout is pretty good - there's some pacing issues perhaps with the second lift, but not something that detracts from it too much. The overall theming is fun, and I largely echo Mulpje's thoughts on this.
One of my favourite DKSO pieces of work as of late, the other being Himmelfall. If you were to sign up to a future H2H, I'd draft you in a heartbeat. Your idea of composition and rides to accentuate your chosen theme is great and another great coaster.
I'm not sure what Kanaiva did (sorry if I'm assuming who did what) but welcome to NE Kanaiva. Great first release for you!
More please!!!
very interesting! it suffers from 2x2ism - it is easy to default to these repeatable shapes, but it is profitable to be more brave, make more mistakes and refine your ideas rather than depending on 2x2 structures as you continue to improve
the castle is very awesome! it is pretty unique as far as depictions in rct go, and im looking at it and genuinely thinking "this would be hard to assault" lmao. great work, super clean execution!
i wish perhaps the coaster had had one or two more drafts! it has some very flowy moments and some mcclunky moments. i appreciate in the contest environment you have to use your time well to get a high quality finished product
fairly standard unchallenging rapids. the result is tight but not very brave at all
lovely custom boats!
i really enjoyed most of this map, lovely stuff! some of the object and ride usage was outstanding and eye-opening. i loved the ride itself, and the castle was really top notch. great colors and textures on a pretty large footprint.
the major drawback for me was the foliage/surroundings.. especially the multiple color flowers kinda randomly dropped everywhere. would love to see a little more intentionality with the foliage in particular. the cliffside rockwork was great but the greenery felt a little haphazard and didn't really frame anything for me.
overall great work though looking forward to more!
oh one other thought i had that i do want to mention.. and not sure of the limitations this was built under, but grey path seemed a strange choice for me. i wonder what it would have looked like with a more organic/warmer colored path?
Congrats again on winning that contest!
I think you both complement each other very well - what a great pairing.
I think the true backbone of this park's success is how cohesive it is. You weren't afraid to have different colors and architecture types, and yet they all still feel part of the same world.
Great work, dudes!
Cool park guys. I think the park/architecture throughout is quite nice. The docks/boats are probably the highlight for me.
The peep scenes and little moments scattered throughout the park are nice and fun to comb through. Also, kudos on the fun river rapids. The swinging ship is excellent too.
I'm perhaps not as big of a fan of the main coaster as other though. Pacing seems a bit fast, and the second lift seems rather useless.. The trains speed 3/4 the way up it! Probably could've done without it.
Lastly, I do agree with Turtle about the foliage/surroundings. There some amazing rockwork, and the edges of the land where it meets the water is top notch.. But then inside the park, and particularly near the coaster station it seems a bit random and haphazard in terms of textures and foliage.