Park / Serpentine

10 Comments

  • Comment System%s's Photo
    comment below
  • Mulpje%s's Photo
    I already shared my thoughts on this in entry with Kanaiva but i happily share them again here.
     
    I think this is one of the great examples of not overusing DKSO and limiting the use of the expansion objects. in that way you get this nice fusion of NCSO and DKSO that i think is really pleasant for the eyes.
     
    When it comes to the coaster i think it was by far the best one from the contest with some great path and building interactions and a nice flow throughout the lay out. The river rapids is nestled nicely in the corner and still has some good interaction with the rest of the park. Last thing i want to note when it comes to rides is the broken swinging ship. Thats just perfection and i love everything about it.
     
    I see you guys had some inspiration from a DKMP entry i made last year and i can only say you guys improved on these ideas and I feel honoured to see some of my work back in this entry.
     
    The castle looks absolutely amazing and while it dominates the map¨it still leaves room for other buildings to shine like the coaster entrance. the little dockyard is a nice touch and gives some variety to the buildings around the map. 
     
    You guys compliment each other styles a lot and that resulted in a great entry you should be very proud of. I know what Kanaiva is capable of and i always enjoyed his work. But since TimmyTuner is relative new around here im very curious to see what comes after this because you are quickly becoming one of my favourite builders at the moment.

     

  • Scoop%s's Photo

    This is really nice! I love the layout and the macro also compliments it well. the layering of the main castle structure with the small town somewhat tiered down sets up a fantastic hierarchy that we don't see often as well.  This is one of my favorite recent DKMP entries that's been shared here. Great Work!

  • Babar Tapie%s's Photo

    Nice park here, architecture is really interesting 

    I'm stunned by Schiffsbruch… man this stranded boat, such skill 

    Morgen Stern also has a big vibe, congrats!

  • CoasterCreator9%s's Photo

    Really like this; layout is pretty good - there's some pacing issues perhaps with the second lift, but not something that detracts from it too much. The overall theming is fun, and I largely echo Mulpje's thoughts on this.

  • J K%s's Photo

    One of my favourite DKSO pieces of work as of late, the other being Himmelfall. If you were to sign up to a future H2H, I'd draft you in a heartbeat. Your idea of composition and rides to accentuate your chosen theme is great and another great coaster.

     

    I'm not sure what Kanaiva did (sorry if I'm assuming who did what) but welcome to NE Kanaiva. Great first release for you!

    More please!!!

  • SSSammy%s's Photo

    very interesting! it suffers from 2x2ism - it is easy to default to these repeatable shapes, but it is profitable to be more brave, make more mistakes and refine your ideas rather than depending on 2x2 structures as you continue to improve

     

    the castle is very awesome! it is pretty unique as far as depictions in rct go, and im looking at it and genuinely thinking "this would be hard to assault" lmao. great work, super clean execution!

     

    i wish perhaps the coaster had had one or two more drafts! it has some very flowy moments and some mcclunky moments. i appreciate in the contest environment you have to use your time well to get a high quality finished product

     

    fairly standard unchallenging rapids. the result is tight but not very brave at all

     

    lovely custom boats!

  • Turtle%s's Photo

    i really enjoyed most of this map, lovely stuff! some of the object and ride usage was outstanding and eye-opening. i loved the ride itself, and the castle was really top notch. great colors and textures on a pretty large footprint. 

     

    the major drawback for me was the foliage/surroundings.. especially the multiple color flowers kinda randomly dropped everywhere. would love to see a little more intentionality with the foliage in particular. the cliffside rockwork was great but the greenery felt a little haphazard and didn't really frame anything for me. 

     

    overall great work though looking forward to more! 

  • Turtle%s's Photo

    oh one other thought i had that i do want to mention.. and not sure of the limitations this was built under, but grey path seemed a strange choice for me. i wonder what it would have looked like with a more organic/warmer colored path?

  • Hex%s's Photo

    Congrats again on winning that contest!

     

    I think you both complement each other very well - what a great pairing.

     

    I think the true backbone of this park's success is how cohesive it is.  You weren't afraid to have different colors and architecture types, and yet they all still feel part of the same world.

     

    Great work, dudes!

  • ottersalad%s's Photo

    Cool park guys. I think the park/architecture throughout is quite nice. The docks/boats are probably the highlight for me. 

     

    The peep scenes and little moments scattered throughout the park are nice and fun to comb through. Also, kudos on the fun river rapids. The swinging ship is excellent too. 

     

    I'm perhaps not as big of a fan of the main coaster as other though. Pacing seems a bit fast, and the second lift seems rather useless.. The trains speed 3/4 the way up it! Probably could've done without it.

     

    Lastly, I do agree with Turtle about the foliage/surroundings. There some amazing rockwork, and the edges of the land where it meets the water is top notch.. But then inside the park, and particularly near the coaster station it seems a bit random and haphazard in terms of textures and foliage.