Park / Saving private henk
- 12-January 25
- Views 401
- Downloads 19
- Fans 0
- Comments 9
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Description
Deurklink and I made a park about henk from saving private henk.
- No fans of this park
- Full-Size Map
- Download Park 19
- Objects 2
- Tags
9 Comments
Comment System Offline
ottersalad Offline
Coaster layout is quite nice. As is the station for Private Henk's Revenge. What holds this map back for me is the squat trackitecture trees... huge base and trunk, but the canopy is relatively flat. Rather see normal tree objects used here. Also the waterfall area with the bare cliffs seems a bit unfinished relative to the rest of the map because the riverbanks and ruins are so cool!
posix Offline
Very mixed bag this. Some parts had great potential, in individual scenes it was even realised, like the main queue entrance and track interaction there. Other bits were awful, like the rock spam on platforms (?) near the water, against mowed grass.
Overall left me thinking I would like to see solo work from you Bear.
Therty Offline
94SupremePosse Offline
Strong coaster layout, lots of nice pathwork and some of the buildings are pretty great too. Supporting coaster was cool too.
I think a more consistent effort on landscaping (either lean into the big fantasy trees or ditch them completely) and on architecture (some of the smaller structures are a bit bland and trackitecture heavy) will lead to higher scores, at least on NE. I'm sure that wasnt the goal with this project however, so im just glad to see you guys upload this - certainly one of the stronger b&m hypers on the site.
Turtle Offline
i loved this coaster. layout was awesome, super flowy and just felt really natural. the theme is also up my alley, a good mix of scenery that worked great together. the two larger building of the coaster station and the castle at the other end are unique and interesting.
my favorite building was the corner one by the swan ride - that might be the best trackitecture roofing i've ever seen, so organic.
i think overall there were a ton of parts of this map that were super high quality, and then there were some parts that just didn't feel as polished or elegant. if the whole map had the quality of the best parts, this could be looking at a massive score. ultimately it settles as a "good" score for me.
great stuff, looking forward to more!
FredD Offline
The coaster is very much the powerhouse of this map here. Very twisty lay-out but very flowy. Good jobs on the supports too. The station is ace, love it. The castle where it turns around is also one of my favorite things on this map. Also shout-out for the curved paths and the interaction with the coaster.
As others have mentioned, there was some stuff that brings it down a bit. Not a fan of those medieval roof objects, sorry but they are ugly. The rockwork near the waterside was a bit sloppy and I am also not a fan of those big custom trees.
But also... some ride names... why does it look like a 13-year old named them? The lost dildo, ich bin ein macho, the cars of the starflyer are called 'I have to shit', and then the carroussel you named *dutch slang for womanish gay* rider?! Why?!
Another point of critique I have to give is that some added music to this park would have helped lift the atmosphere a lot.
RobDedede Offline
Agreed with Fred in that the coaster and its station are the main attractions of this map, and were very enjoyable indeed. I like many of the funny, classic DKMP touches as well that reminded how much fun you all had building this together. I think a lot of the architecture is really solid as well, and I think the landscaping by the river was fine. Nice work.
Recurious Offline
Recurious Offline