Park / Drachen Fire

8 Comments

  • Comment System%s's Photo
    comment below
  • SSSammy%s's Photo
    Well played otter, it’s suitably hideous!! Very impressed with how quick you made something so faithful
  • FredD%s's Photo

    Can't believe you made this in just 2 weeks... Impressive. Love the carroussel and the village. Those curved hedges are game changers, adding so much. Not so much fan of the queue of the coaster but since it's a recreation can't really blame you for that I guess.

     

    Lay-out is flowy but also as janky as you'd expect from an old Arrow. Pacing is decent. Good stuff.

     

    Also... please don't let it become a trend to black out at park level. Let the park rise up from the darkness fellas!

  • ballpitwarrior%s's Photo

    I loved this.  I haven't been to Busch Gardens Williamsburg, but the attention to detail here is awesome.  I loved the clock tower and the coaster-queue interaction.  Buildings are all pleasant.  Like Fred said I'd probably give the void around a height tick or two so you can have the land texture fade in.  The layout is nice and flow-y.  For a 2 week build I'm both jealous and impressed

  • SWAGTITTIES%s's Photo

    This looks awesome. The foliage is next level. Grass is killer!

  • Lurker%s's Photo

    Great recreation, I think it captures the "Arrow trying to be B&M" feel very well, great use of all the new pieces to pull it off. Also really like how clean the surroundings are.

  • Ge-Ride%s's Photo

    Neat recreation. I don't have much to say that hasn't been said already. I like the detail on the carousel. Good use of the half diagonal roof.

  • RobDedede%s's Photo

    You already know I loved this map; clean, focus on an oddball coaster, and a really nice vibe throughout. Yep, I'll be revisiting this one for sure. The new pieces help this layout come together so nicely, and that iconic first drop is so much more imposing; I love it. There are so many delightful, subtle touches with the foliage, with the gardens around the carousel in particular catching my eye in a good way. The town square was lovely and had a very natural, well-placed footprint. I wonder if the central square could have used a touch of some other detail in the center? Maybe some path patterns or artwork? Possibly some banners or lights connecting the buildings? That is a nitpick at best, though. Fabulous work.

  • Turtle%s's Photo

    really nice little design here. i don't know the original outside of an RCT setting, but i gather it's very true to real life. in rct, i really enjoyed it. "clean" is the best word to use here - it's really neat and clever, with tons of details in the right places and lots of space to let those details breathe. definitely one of your strong suits, that was clear with your spotlight also. 

     

    i was especially pleased with the infrastructure-style details - the things that take a map from standard to special. beautiful trim on the buildings. beautiful path and transitions between path types. beautiful detailing on the lift hill and the brake run. very much looking forward to what you do next!