Park / Old NCSO Series
- 06-October 24
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Description
This is an old collection of NCSO projects from the last three or so years that I felt like sharing! The most recent is Great Wave, and is probably my favorite. Going back to this more free style after having a rough time during h2h was so refreshing. I hope it inspires me to finish some of the other projects I have lying around!
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2 Comments
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RobDedede Offline
I am so glad that you decided to upload these here, as I have a tendency to forget some of your parks given that you have such an expansive catalog of great RCT! For example, I had forgotten about your Greek/Roman park here, and it was honestly such a joy to refresh my memory of it. Fun times.
Jaguar Offline
Quality-wise these are all very worthy of their own individual releases although I can understand why they were released in a group.
Ender Dragon: My only complaint with this would be that it doesn't take place in the end; 'Wither' might've been a better name given the nether mobs. Other than that, I could instantly recognize that this was minecraft-themed with the portal, the ghast, etc. The layout is good but the highlight here is the landscaping; the foliage placement is phenomenal.
Great Wave: There's a lot of interesting texture usage here for things like the paths and foliage. This park has a lot of crunch, but it is also very well-composed. The building with the Great Wave itself is the obvious highlight of the park. As far as the layout goes, it's a perfect execution of an S&S launched coaster.
Greek Looper: I found the wooden coaster to be really interesting here: has a neat and extremely compact layout. The part with the diagonal building and swinging ship is also very aesthetically pleasing.
Siege Workshop: The layout is fun to watch and the theme is definitely not something we see very often. I do wonder though, if, for the larger tents, using wooden coaster/river rapids trackitecture and scenery would have looked better than using the circus tents.
There's no place like London: The ship is definitely the highlight here; very well done. I also really like the support work on the coaster. One question about the park though: is there a reason why there is a huge swarm of ducks?