Park / Lost Tours

Park_601 Lost Tours

17 Comments

  • spartan%s's Photo
    Well I'm finally going to release this to you all... After a long break with only a few small updates to the park, I realize I will never finish it. I would really like to see it finished as I feel it's some of my best work but something on a smaller map may better suit my inability to finish anything.

    Posted Image
    other images can be found here

    Attached File  Lost_Tours___spartan__unfinished_.SV4 (485.53KB)
    downloads: 284
  • Ozone%s's Photo
    Very impressive! It's such a shame that you won't be able to complete it. I really enjoyed the detail and thought that you put into everything. I took a sleeping pill about 30 minutes ago so I'm starting to get drowsy or I would go over this more thoroughly. I'll look over this and give you more in depth feedback afterward. Nice work!
  • Liampie%s's Photo
    Shit, this could have been my favourite LL park ever... :(
  • Louis!%s's Photo
    Noooooooooo. :'(

    This is a sad, sad day for LL :(
  • SSSammy%s's Photo

    Noooooooooo. :'(

    This is a sad, sad day for LL :(

  • JJ%s's Photo
    Umm even though I realise I'll never finish something I won't give up until I do lol. :p (Unless it's for a contest)
  • inVersed%s's Photo
    It really is a shame to see this go unfinished. This is certainly spotlight quality work that would have put you on the same level as Loopy and Fatha IMO.

    There were some things I absolutely loved in this park:
    -The unique selection of coasters really stood out to me... I havent seen the hybrid done that much in LL (and certainly not as good as yours), nor have I seen the Eurofighter except maybe one other time in a LL park. The tilt-coaster was the first one I have seen since Roomie put one in one of his parks a while back
    -Despite the fact that I wasnt the biggest fan of the colors, Seelie was absolutely gorgeous and was my favorite coaster in the park. The theming around it is so detailed and had so much atmosphere
    -My second favorite coaster, Locos Coches, was also superior and the theming gave off a vibe similar to that one park natelox never finished
    -The overall theming of this park and the landscaping was just superior and your knowledge of hacks is very impressive

    The only real negative to me was the layout to some of the coasters. El Rey, Sunstorm, and Tyrannosaur were all short and fairly weak layouts IMO. Still the theming and amount of details in these attractions were very high I would have just liked to have seen longer and more thought out coasters for these three
  • Milo%s's Photo
    damn dude.... this is some fantastic work... I knew you had talent but this blew me away and I'm really sorry to see you couldn't finish this

    the coasters were a little weak but your ideas and execution were awesome. You really are a natural at using LL textures to their full advantage. I loved a lot of the little details and you even went the extra mile in some sections with working flats which was great to see.

    Your architecture reminds me of Ouest and is very nice throughout the park. I think it does seem to follow too strict a formula as you look around though. You have some very diverse themes and you always seem to have a lot of 2x2, 1 or 2 track accents and a lot of canvas. You did seem to explore around with different stuff in certain areas and I think they worked out well. The custom trees were well done and you had a nice start on the large lab building and in the future it would be great if you expanded on ideas like those.

    I'd say you do really well on your ride stations although in general they are kind of small. I think one thing you need to work on is actually creating stuff to catch the eye. Your rides and archy are usually small and it's only little things that the eye can really focus on (like toreo having mechanical stuff under the platform... that was cool) but your work starts to feel like white noise after looking at it for a while. I think in your next work you should try to work on a very captivating ride layout or layouts and also try to create some sort of thing to focus on in your areas... like a large centerpiece structure or courtyard.

    great stuff though and your ideas are very good... I'd love to see some more work from you in the future because I'm sure it'll be a great release.... hell this impressed me and it's unfinished
  • gir%s's Photo
    damnit this was fantastic...wish you could have latched on with someone and made it a sort of group park to finish it up. :(
  • Loopy%s's Photo
    Damn dude seriously this is insane. I loved all of it. I'm gutted that you haven't got the drive to finish it as it could have been one of the best LL parks ever when it was completed.

    I agree with Milo and inVersed that some of the coasters were a little weak but kudos for doing rides like the tilt coaster that aren't used all that often. Your skill with archictecture is incredible.

    I'll be watching avidly for your next project.
  • JJ%s's Photo
    btw thanks, this made me play again
  • Liampie%s's Photo
    Unfinished or not, this is probably my favourite LL park! I love the colours everywhere, a bright atmosphere like this in LL is rare I think. Thanks a lot!

    I'm looking forward to any other of you projects for you may be the LL-messiah!
  • zodiac%s's Photo
    i'm calling for a spartan-Loopy duo.
  • LDW%s's Photo
    I don't have LL, shame. I love the overview though. ;)
  • Cocoa%s's Photo
    please, let someone finish this thing!
  • Louis!%s's Photo
    This was simply amazing.

    The more unique themes were fantastic. The layouts were great, a few issues with pacing, but nothing to stop them from being anything but fantastic.

    The architecture was top notch, the use of texture and colour was brilliant. The only area where I thought the texture was a bit funny was in Old Torredo(?), the plain wall seemed to be a bit to plain, maybe brick would have worked better?

    The fact that you didnt use generic coasters was nice. I especially liked the Vekoma and Eurofighter. The use of Mine Train supports under the GG Woodie was a great idea and really helped to distinguish from the other woodie that this was in fact made with steel supports. This along with other things is an idea i'm definately going to have to steal ;)

    I really felt submerged into the park, I feeling that I love and it is just such a shame that it's not going to get finished. It has so much potential and it's upsetting to see that it wont grace the front page like it should.
  • spartan%s's Photo
    Thanks for the comments everyone. I wasn't expecting such a positive reaction, especially for something fairly unfinished.
    I'm glad most of you noticed the main goals I had set when building this park. Unique areas/themes with unique rides not done often and I could improve on. I was also attempting to have a custom flat within each area.

    Ozone- thanks
    SSSammy- I know, I really wish I could have finished, especially since this is the most I've ever done on a single park. It seems anyhing I start is doomed to unfinishedness. :(
    inVersed- thanks, I'm glad you liked the coasters although I understand about the smaller ones and I'll have to work on making stronger layouts next time.
    Milo- thanks. looking back there does seem to to be lots of smaller buildings. In the future I'll have to work on my archy and try to build some things on a larger scale.
    Gir- thanks. I know it was a possibility but I don't think I would of had much more to do with the park, at the moment I don't have much interest in RCT. But who knows, it comes and goes.
    Loopy- thanks, I'll make sure that next time I try to make some stronger coasters designs.
    JJ- you're welcome, I better see something from you now ;)
    Liampie- thanks, that means a lot to have someone say something I did is their favorite anything.
    Zodiac- hmm... I'd be down for that :biggrin:
    LDW- thanks
    Cocoa- I guess it's a possibility. If someone really wants to work on this they could.
    Louis- thanks. I see what you mean about the plain walls but what I tried to do was have more than one texture in an area to add variation so it's not just "more of the same". Also the plain texture added ghost train windows so I could use different types of windows throughout the city.
  • Louis!%s's Photo
    ^Yeah I did notice the use of the different windows throughout the city, that was a nice effect, I guess I didn't put 2 and 2 together :p