Park / Dry Bones cup, Rainbow road 64
- 30-May 24
- Views 895
- Downloads 75
- Fans 0
- Comments 7
-
57.00%(required: 65%)
Design Submission
In:Cities 60% Recurious 60% RWE 60% Terry Inferno 60% Turtle 60% Xtreme97 60% ottersalad 55% pants 55% posix 55% Scoop 55% Cocoa 50% RobDedede 50% 57.00% -
Description
DKMP Rcc Go kart. We had to build a go kart track in race mode and the "Mr. Bones" scenery object.
As reference i used the rainbow road from the nintendo 64.
Multi dim coasters as track which moving around for some extra effect. Pixel art created with the litter editor. - No fans of this park
- Full-Size Map
- Download Park 75
- Objects 1
- Tags
7 Comments
Comment System Offline
Fisch Offline
The bones sign is great and you definitely went hard on the rainbow road colors. Cool stuff!
Ge-Ride Offline
I really enjoyed this. The rainbow effect is well done. Do you have any plans for a CSO work in the future? You could make something even better if you use more custom objects.
Turtle Offline
the coaster as track and the litter sculptures were really great ideas executed very well. all in all this felt like tons of fun for a tricky theme to pull off. great stuff!
ottersalad Offline
Track was really neat - the moving multi-dim surface made for a nice effect. Really creative and fun. Unfortunately didn't have a whole lot else going on. But definitely feels more truthful to N64 Mario Kart as opposed to newer editions of the game. Still really enjoyable.
Bluetiful_Monday Offline
I didn’t get around to rating and reviewing the go-kart entries, so I at least owe you one here!
A nice build with two obvious high level standouts: an animated road of cars and the litter editor with all the famous Mario characters. Invisible color is put to good use with the path network, too. You captured the feeling of the N64 level quite well.
Some room for improvement would be with the atmosphere. It looks too plain. The bush berries are a good start, but there’s more you can do with the dkso pieces to illustrate outer space. Some of the side attractions look vanilla, especially with the stock abstract entrances and exits.
Overall, a solid, nostalgic entry that makes me want to boot up my Mario games again. I owe it to myself this summer to do that!
MrTycoonCoaster Offline
yes, yes, I remember, I played a lot of Mario Kart on Nintendo 64, great times - nostalgia
Nice job
RobDedede Offline
A cool idea with pretty good execution for the limited object choices. For me, the abundance of ideas pushed this to a borderline bronze accolade score, but I would have wished more emphasis was placed on the actual race. For example, why not a grand stand with a bunch of Mario Kart fans on it? I also think this idea could have simply been much better-executed with CSO. Still, I can appreciate the numerous pixel artworks!