Park / T-Express

8 Comments

  • Comment System%s's Photo
    comment below
  • wheres_walto%s's Photo

    Welcome! This shows a TON of potential. I think your eye for realism detail is already quite developed, your architecture and infrastructure are both really strong. Some of the landscaping is hit or miss (the white/brown Fisch rocks near the bobsleigh were pretty messy, but the gardens and placement within the context of paths were solid). Very cool submission

  • G Force%s's Photo

    Indeed this is great!  Like walto said you definitely have a good eye for realism and details, and this shows great potential.  If I had any criticism, it is that the coaster feels very slow, but other than that good work!

  • Sophocles%s's Photo

    Man this park is incredible! The architecture is really stellar, and is varied enough to be interesting but consistent enough to maintain the theme. I really enjoyed looking at pretty much every building that you placed, and there didn't seem to be any filler at all. Your attention to detail comes through in a big way - the facades, backstage areas, coaster supports - everything just comes together and is really fun to look at.

     

    For me, the one weak point is probably the coaster layout. It's a bit too fast before the MCBR and a bit too slow afterwards, so there isn't a consistent sense of flow throughout the ride. However it doesn't bring down the experience too much given how exceptionally well done everything else is. 

     

    There are a lot of great scenes to choose from so I'll just post one of my favorites. Awesome park!

     

    Attached Image: Screen Shot 2023-02-20 at 10.55.22 PM.png

  • CoasterCreator9%s's Photo

    Love the architecture and rides - agree that the coaster's pacing is a little off and that the supports are a little hard to read at 4ht, but I love this a lot.

  • G Force%s's Photo
    Feel like this should be a spotlight submission not a design.
  • Cocoa%s's Photo

    yeah, this is a great piece of realism and (I assume?) recreation. actually, my favorite part is probably the haunted house---thats an excellent structure, nestled across a bridge with pretty foliage around it. really lively and well built

  • Terry Inferno%s's Photo

    This was a tough map to score because it was submitted as a Design, but the coaster seemed almost out of place. All of your buildings and path layouts are perfectly realistic, wonderfully detailed, and completely harmonious--and that includes your intricate backstage areas, which rival those of recent Spotlights. That entire alpine area--rides, buildings, and otherwise--looks like a real park, and your melodic use of objects would be welcome on any H2H team.

     

    Curiously, the coaster and its surroundings (apart from the station) did not match this level of quality. Aside from the curious pacing--some parts are noticeably slow, others a bit too fast--the surrounding terrain seems uncharacteristically bare for such a highly detailed map. I am always in favor of plain grass when it's shaped well, but I believe you could have given the grass beneath T Express more shape both vertically and horizontally to eliminate some of the angularity as well as more textural variety. Using more than one grass object will benefit future works as well. Addressing the pacing, you might have been better off simply placing mine trains on wooden track rather than creating a dummy track and running it as a 3D Theater; not being able to see the speed of the train might have worked against you here on the portions that don't quite flow.

     

    Recurring theme for every map I've reviewed today: Varying your ground textures, shaping your grass, and putting the same amount of care and detail into your foliage and landscaping as you do your architecture will bring your future work to the next level.

  • Lurker%s's Photo

    The surroundings for this are so nice, a lot of lively well-detailed buildings and facades, interesting selection of rides and some great backstage areas. Main coaster is pretty good, although a bit slow in places, and while the supports have some odd places, I like the amount of effort put into full custom supports on a wooden coaster and they're pretty solid.