Park / Pinocchio: Ride to Maturity

18 Comments

  • Comment System%s's Photo
    comment below
  • ottersalad%s's Photo

    Hands down one of the best sculptures of all time lol

     

    Attached Image: Pinocchio_ Ride to Maturity 2022-09-15 20-46-50.png

  • Gustav Goblin%s's Photo

    Been excited to see this come out and this is leaps and bounds ahead of anything you've released before. In this release you're absolutely letting loose with potential I feel some NE users may not have realized you had.

     

    + Sculpture work is amazing. You're up there with Babar Tapie and Mamarillas for the best sculptures in the community and this was a great design for you to show that off. All of it is remarkable but the one with the extending nose is genius.

    + Interior cutaways are gorgeous. The house interior and mock village cutaways are my favorite.

    + Drunken Donkey is a gift.

    + The Cyclops ride vehicles for Monstro's eyes, hoooooly. Absolutely redeemed that cursed artifact.

    + The archi is consistently charming with some really memorable facades.

    - Minor nitpick but one of the trains gets stuck behind the other at the station for quite a while. Block sections may have worked better here, but then again unless you use cutaway you can't even see it.

    - That truck object in the back of house. Eeeeewww.

     

    75% from me. I think this is your big breakthrough on NE and I can't wait to see what comes out of you next!

  • CoasterCreator9%s's Photo

    Notable evolution to your style, I think. J K/Babar-esque style (this is a good thing). Nice tricks all around that add some character to this, which is pretty important considering the source material.

     

    One thing I would have personally enjoyed seeing is some music to up the atmosphere; toyland style somewhere would have been plenty! I know not everyone plays with sound on, but I'm big into sound as a contributor to overall presentation and general atmosphere. Tiny thing, really.

     

    Generally very well done - great interaction, wonderful dedication to the theme and overall concept. The particular style of parkmaking doesn't resonate with me as strongly as others, but there's a lot to love here.

  • Hex%s's Photo

    What a neat freaking ride this is, dude.

     

    I love the use of Extreme Spinner trains, as it doubles down with the dark ride portion in the beginning; rotating trains to give guests multiple views of the different showrooms, genius!

     

    Some little details I loved that may not be as noticed:

    + The different colors of water (red and blue) on the whale's tongue and chin to show "clearness" is pretty neat.

    + The multi-purpose building for the Drunken Donkey.

    + The twinkle effect over the beds in section 2.

    + The piano in section 4.

     

    Super happy to see you complete a full design submission this quickly after your H2H Classic park.  It's easy to see where you were just kinda done building on this, but I'm glad to see it out and hope you get a great score!

  • Lurker%s's Photo

    Love the sculpture work and building fronts, the whole park is so lively and fun to explore. Great to see more CSO work from you.

  • J K%s's Photo
    Good job, I think this is absolutely awesome.
     
    Pros
    • Moving pinocchio nose
    • The sculpture work above all your architecture was very special
    • The small sculptures you got into the dark ride were awesome, the size of it was very realistic and not overly bulky which a lot of people fall into the trap when creating detailed work
    • The coaster was crazy but I really appreciated how it was a different ride type for the standard design
    • The whales eye was genius, I still can't work out how you did that
    • All the archy was really nice, but then upgraded by all the sculptures on top of them
    • The whale bursting out of the building was very special
     
    Cons
    • Coaster about too fast around the core elements
    • The dark ride was covered up, I wanted to see even more of the rich themed sculptures you'd created
    • Woulda loved to see more frozen peeps around the area to build more of the story or recite quotes from the movie
    • The cuckoo clock was such a great idea but coulda perhaps been a different ride type for better execution
    • The whales tail just detracted a bit of the overall sculpture for me, a nice shape to it but the face was 10/10 execution, the tail didn't match that standard.
    • Woulda loved to see more signs on the dark ride, for someone that has seen Pinocchio a very long time ago, my old brain cells needed a bit of labelling to help remind me of what was going on.
     
    I voted 75% for this, solid release! I want to see more!
  • RWE%s's Photo

    wow, ulvenwood, this is some amazing progress from your previous work! You can be really proud of this!

  • Ulvenwood%s's Photo
    Thank you guys for the reviews so far. Keep m coming!
  • MorganFan%s's Photo

    This is amazing dude! The whole place is brimming with character and there are some genuinely funny pieces sprinkled in. I love all of the sculptures. Seriously, these are some of the best RCT sculptures I've ever seen. The coaster itself is great, I love the extreme spinner getting some well deserved attention, and the dark ride sections are executed very well. Everything else here was easy to read; you definitely have an eye for expressive building, and your intentions come across with grace. Even with some of the more crass elements (which I personally love), each detail lends a great deal of atmosphere to an already impressive environment. I hope this doesn't get overshadowed by H2HC because it's some of the best recent work I've seen. Awesome work man!

  • AJ-%s's Photo

    This so delightful and totally your brand. Super charming, full of character, and fantastic ideas. I love the donkey part the most! 

     

    cant wait to see whats next 

  • Faas%s's Photo

    This was such a pleasant surprise! I enjoyed this way more than I thought I would. This is what a design should be. 

    75% for me. 

  • Ulvenwood%s's Photo
    Thanks guys :) Still hoping for some more people to download the park indeed Morganfan!
  • Babar Tapie%s's Photo

    It's a very cute release !

    I love the sculpts, especially the whale and pinocchio, the nose is such a simple but brilliant idea !!

  • Liampie%s's Photo

    Just gave this the final vote - I went with 80% and it came out 77%, which sounds about right to me. This map is such a nice, complete, creative little piece! There are lovely ideas and well done sculptures everywhere, without it being overwhelming. Perhaps only the whale is too in your face, but even then it's still nicely done with good details like the 'drooling' for a lack of a better word. Pinocchio's nose is probably the best idea for me, which is fitting for this map of course. I also got a weak spot for the building that's covered in clocks - the clocks themselves at least.

     

    I can also think of some criticism. The archy was a tad inconsistent. Generally good, but with some mediocre stuff (clock tower, clocks shop) and once I think it's even outright weak - Cleo's burgers is so bland, and also poorly placed as it puts a backstage area in focus. I would've picked different colours for the coaster. There's no obvious better choice (though I think red is an improvement), but that's also because the colour scheme in the area overall seems to be all over the place - perhaps absent.

     

    Anyway, none of these things are even close to being dealbreakers. I voted 80% for a reason. I find the park name strange, but as a parkmaker I think you've definitely ridden to maturity with this.

  • Six Frags%s's Photo

    Very neat ride Ulvenwood, so creative and very well deserved design, gratz!

  • Terry Inferno%s's Photo
    This is one of those rare times where I wish I could have voted between 75 and 80, as to me it is a prime example of something perfectly in between. The panel score further reflects this notion, and had I rounded my vote up instead of down, the final score would have still reinforced it. One of the best debut Designs I can recall seeing... I hope you are immensely proud of what you've created here!
     
    As far as micro quality goes, the level of detail here is that which wins rounds in H2H, particularly within the ride itself. The scenes are clear and concise with excellent use of the very small objects. The exteriors are also very strong, with the whale, Stromboli and Pinocchio himself adding an extra whimsical touch to the already vibrant architecture. Path interaction is great, with the coaster weaving in and out very nicely from Pinocchio's nose to Monstro's mouth. 
     
    Wonderful work with the grass and foliage... you've used the trees well here to make the grass pop, and vice-versa. The full-tile rocks are a refreshing choice that give the green areas even more power. Some would have benefited from a less boxy shape, but it is a bold move to use the land tile in an era where builders have come to rely on Fisch rocks, and here the traditional terrain adds the right amount of texture and color.
    And I will never grow weary of seeing skeeball ramps made from Virginia Reel track... a timeless RCT trick carried over from the NCSO realm that translates well into any building approach.
     
    As for why this just missed 80 for myself and a few other panelists, there is not one single reason that I can articulate why it comes close but is not quite there. If I were to change one thing about this map, I would give the paths around the coaster elements a more natural shape by adding either curves or halfsies to break up some of that jaggedness and give it the same flow you gave the coaster. There are more corners than are necessary here, and navigating this path arrangement as a guest seems more convoluted than it needs to be. I would have also preferred grey footers, but that's a matter of preference of course. Very minor design choices in this paragraph that aren't necessarily flaws but are on the questionable side to some viewers.
    A few little areas could have also used some more proofing to keep the map's overall high level of quality intact...
     
    Rockwork here does not reflect the attention to detail on the rest of the map
    Attached Image: ulvenocchio 1.jpg
     
    Land clips regularly in this area, which could be fixed by lowering it or placing the walls on the next tile over
    Attached Image: ulvenocchio 2.jpg
     
    The elusive unfinished angle
    Attached Image: ulvenocchio 3.jpg
     
    Strange line of bushes that breaks up an otherwise natural foliage scene by running parallel to a long, straight path
    Attached Image: ulvenocchio 4.jpg
     
    Again, very minor things in the grand scheme. As you already know, this map is very impressive, and as an H2H map, it would not feel out of place. As a Design, it is among the best this year, and it will definitely serve as a source of inspiration for dark-ride builders for years to come. Your style is evolving into something incredible, and I have no doubt that you will continue to impress us with each new release.
  • Astroturd%s's Photo

    It's been quite a few years since I've seen this movie and this park brought out some nostalgia for me and reminded me that I actually like it. The scenes you created here brought back memories of the movie that I had forgotten. Clearly you nailed the theming.

     

    Some of my favorite bits: Drunken Donkey is an A+ flat ride. Cutaway scenes 1 and 4 were particularly well done. The twisted coaster section before entering the whale's mouth is integrated so well with the path.

     

    Glad to see this finished and looking forward to what comes next.

  • Cocoa%s's Photo

    ok firstly, ride to maturity is a hilarious name. 

     

    i'm always a sucker for coasters with dark ride sections, and this one is lovely. the room with the green/red doors would be a really fun trick IRL too. the layout is not bad, kinda a bit wonky towards the end, but the overall environment is really festive and lively. good atmosphere and good shit

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