Park / Cactus Fair at Baja California Sur
- 27-November 21
- Views 2,513
- Downloads 405
- Fans 2
- Comments 5
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63.50%(required: 60%) Silver
chorkiel 65% CoasterCreator9 65% In:Cities 65% Jappy 65% ottersalad 65% saxman1089 65% Scoop 65% Terry Inferno 65% Xtreme97 65% RWE 60% Liampie 55% posix 55% 63.50% -
Description
Mostly NCSO park from before h2h that I've touched up recently!
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5 Comments
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Luketh Offline
Such a cool setting and prickly theme for a park. That entrance is ace!
Awesome hacks thruout, like on the backwards corkscrew coaster and the haunted mansion mine ride.
Ride interaction is a highlight thruout. EL NIN flatride made me laugh.
I liked the preponderance of ducks in the water and the little fishing boats.
Calypso is my favorite layout in the park, I especially like the pink station and the barrel roll over the rooftop.
Overall lots of fun, jam-packed with those charming touches. What great views from the top of the cliffs looking down. I'd sit there all day watching the park whirl by while the turbines spun round.
~B-]
ottersalad Offline
Congrats on the release. Very nice little park. I think the rides are done with a very high level of technical skill, and the track layering was pretty cool.. maybe the wooden coaster was a bit unnecessary with the mine train layering. Seems like the mine train layering is best for coasters with grey metal supports?
The drop for Jaguar over the log flume was a cool set piece, just too bad the bottom of the drop for the flume was obscured by 3 different layers of track over it.
The cliff face was a bold choice, felt a bit bare and unpolished. Which, was an issue with my Diablo de Malaga, so I guess I'm cognizant when I see it done elsewhere.
Needed more at the top to sell the cliff edge maybe. I tend to look at how people like Dr Dirt does their cliffs and rock formations.
Beyond criticisms, the park entrance was ace. The coaster layouts were solid. The waterfront was lively. The Joja Mart building/row was pretty cool. Lastly, the smaller of the two boats off the coast was amazing... like, I wish I could do that kind of ncso wizardry.
nin Offline
Really enjoyed watching this park evolve and had a ton of fun contributing my little bit to it. Really dug all of the subtle hacks you did to make the park feel unique, stuff like the backward looper, the merges for the Intamin, and just the all around subtleties that show off your technical ability with the game. That said, the park itself serves as a reminder to how fun and pleasant the game can be at its core.
Looking back over, I do think the park has a location crisis that shows it's stretched out construction time. I wish you had either made a boardwalk/beachside park, or emphasized the wind turbines as the feature instead. Knowing the inspiration, I almost think it'd have served you better to go all-in with the turbine theme, and have the park dominated by those as a feature instead of trying to make them another piece to the overall setting. The beach seems like an out of place afterthought, and I think embracing the mesa vibe would've made the park stronger.
Jappy Offline
This was a fun little park to look at. The entrance area is a highlight for me, and I love the subtle CF written in the path.
Layouts were a strong point for me, with especially the flying in the back looking hella pretty. Also kudos for finding a use for the shark train, you don't see it that often. I do have to say the corkscrew is pretty slow, that seems a little off.
There are some strange choices though. The seaside section isn't really doing it for me and I wish you had chosen for either the rocky landscape or going full on seaside. Both don't seem to work that well here IMO.
Still something to be proud of though. Great park.
Cocoa Offline
pretty nice stuff. some of it is perhaps a bit standard ncso, but there are some lovely new-feeling moments in it as well. I think the entrance is the standout part for me, just excellent construction and atmosphere there.