Park / Ancient Mesas Theme Park

10 Comments

  • geewhzz%s's Photo


    It seems like only yesterday that Cocoa brought us his first NE Design, The Curse. It was a great design that showed us the amount of detail he could put into an RCT2 design. But for those of us who aren't akin to RCT2's flashy graphics and fancy technologies, we needn't panic. Cocoa, it seems, is one of those players who exists in the realm of RCT2 and RCTLL bringing us Ancient Mesas Theme Park! Read On...

  • Ozone%s's Photo
    The park was rather empty and bland, but I thought it was very nice. I really liked the landscaping, it was just really smooth and well done, I thought. There wasn't a lot of color, but the way that the water flowed and the general layout of the land is what I liked most about it. It definitely changes gameplay to not use hacks and trainers, I don't think that I could do it.

    Nice work, looking forward to more. For me, seeing "RCTLL" next to game version is always a nice surprise.
  • Louis!%s's Photo
    I really liked this, it had a nice quant feel to it and had a great Theme Park atmosphere.

    For a first attempt at LL its great, and really shows some skill that will be interesting to see develop.

    Congratulations on getting Bronze.
  • Todd Lee%s's Photo
    I'll download this later this weekend, can't right now. The overview looks nice, kudos to you for not hacking, etc... That's tough to do! I get the feeling this park could have been even better had it had more trees and vegetation.

    Nice work on the bronze! :mantis:
  • SSSammy%s's Photo
    i think this is really great cocoa!
    hopefully it will be a gold or a spotlight next time. : D
  • Cocoa%s's Photo
    ^I'm aiming for gold with my next LL park! Also with minimal hacking, mostly because trainers do not work well with vista and always shut down, freeze, or don't do anything. Also, I don't know how to do a lot of hacking.

    As for the trees, there are not many because I originally made the entire park with just brown land. I wanted to keep the bare feel, and there isn't the redish dirt like in rct2 so I didn't know what to do to keep it bare but still with foliage.

    As always, thanks for the nice comments, wasn't expecting too many for a bronze park. And expect more LL from me ;)
  • posix%s's Photo
    looking forward to it, cocoa.

    this was a nice little park. i enjoyed it. i think you're diving into the phase where colour combos really begin to work out for you.
  • RCTNW%s's Photo
    I'm going to agree with Ozone in that it seemed balnd to me. Granted I'm only basing it off the aerial as I don't have LL however it looks like you missed the final touches that most parks have and what helps take them to then next level. In particular, you have no path elements (benches, lamps, waste bins, etc) It's these final touches that help it come together.

    That said, what is there is nice. Next time don't forget the finishing details.

    James
  • ][ntamin22%s's Photo
    I enjoyed it. the coaster layouts were unique and had great elements, but unfortunately neither one really worked well. Ares just looked painful and i couldn't see more than half of it, and zues had a lot of uninteresting straight sections. I thought the landscaping was fantastic, but try to vary your architectural elements more.
  • eyeamthu1%s's Photo
    I'd like to see the wooden coaster in action - the layout looks pretty sweet from the overview. But alas I do not have LL. Congrats on the award.
  • Milo%s's Photo
    I didn't care for it much not because I can't appreciate less detailed work but because it lacked definition. For the theme it was really bland and didn't really convey much of an atmosphere. The coaster layouts were fairly decent but still on the lower end of the scale. They did have some nice interaction with their surroundings though.

    There were a lot of negetives but I think you are still someone to watch out for. Your latest screen you've shown looks to be better than this and I look forward to seeing what you can accomplish in the future. The main thing you need to work on, even with the lower detailed style you're going for, is to try and make your themes more believable... this didn't have much of a Greek vibe which is what I assume you were going for. It also lacked the polish that RCTNW mentioned which adds a lot to your finished project.